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* po/doc/guix-cookbook.zh_CN.po: New file. * po/doc/local.mk: Add 'zh_CN' cookbook. * po/packages/ru.po: New file. * po/packages/LINGUAS: Add 'ru'. * doc/local.mk: Add 'zh_CN' cookbook. * doc/htmlxref.cnf: Update URLs for cookbook. * doc/build.scm (%cookbook-languages): Add 'zh_CN'. * doc/guix-cookbook.texi (Top): Mention 'zh_CN' cookbook. Change-Id: Ic15114f01ee826a72060eebcbf1baf3bf619284f
5220 lines
174 KiB
Text
5220 lines
174 KiB
Text
# SOME DESCRIPTIVE TITLE.
|
||
# Copyright (C) YEAR the authors of Guix (msgids) and the following authors (msgstr)
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# This file is distributed under the same license as the GNU guix package.
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# Rey Lopezch <taodeking@tutanota.com>, 2024, 2025.
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# Florian Pelz <pelzflorian@pelzflorian.de>, 2025.
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#: gnu/packages/firmware.scm:1579 gnu/packages/firmware.scm:1846
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#: gnu/packages/linux.scm:1246
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msgid ""
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msgstr ""
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"Project-Id-Version: GNU guix\n"
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"Report-Msgid-Bugs-To: bug-guix@gnu.org\n"
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||
"POT-Creation-Date: 2025-08-30 03:18+0000\n"
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||
"PO-Revision-Date: 2025-08-20 14:43+0000\n"
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||
"Last-Translator: Umeaman <umeaman@noreply.codeberg.org>\n"
|
||
"Language-Team: Swedish <https://translate.codeberg.org/projects/guix/packages/sv/>\n"
|
||
"Language: sv\n"
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||
"MIME-Version: 1.0\n"
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||
"Content-Type: text/plain; charset=UTF-8\n"
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||
"Content-Transfer-Encoding: 8bit\n"
|
||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
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||
"X-Generator: Weblate 5.12.2\n"
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||
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||
#: gnu/packages/abiword.scm:156
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msgid "Word processing program"
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msgstr "Ordbehandlingsprogram"
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#: gnu/packages/aspell.scm:94 gnu/packages/hunspell.scm:60
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msgid "Spell checker"
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msgstr "Stavningskontroll"
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||
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#: gnu/packages/aspell.scm:96
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msgid ""
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"Aspell is a spell-checker which can be used either as a library or as\n"
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||
"a standalone program. Notable features of Aspell include its full support of\n"
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"documents written in the UTF-8 encoding and its ability to use multiple\n"
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"dictionaries, including personal ones."
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msgstr ""
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||
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#: gnu/packages/aspell.scm:144
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msgid "This package provides a dictionary for the GNU Aspell spell checker."
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msgstr "Det här paketet tillhandahåller en ordbok för stavningskontrollprogrammet GNU Aspell."
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||
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#: gnu/packages/aspell.scm:440
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msgid "Interactive spell-checking tool for Unix"
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msgstr "Interaktivt stavningskontrollverktyg för Unix"
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||
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#: gnu/packages/aspell.scm:441
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msgid ""
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"Ispell is an interactive spell-checking tool supporting many\n"
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"European languages."
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msgstr ""
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||
"Ispell är ett interaktivt stavningskontrollverktyg som stödjer många\n"
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" europeiska språk."
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||
|
||
#: gnu/packages/audio.scm:239
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msgid "Embedded Audio Acceleration"
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||
msgstr "Inbäddad ljudacceleration"
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||
|
||
#: gnu/packages/audio.scm:240
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||
msgid ""
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||
"OpenSLES is a royalty-free, cross-platform,\n"
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||
"hardware-accelerated audio API tuned for embedded systems. It provides a\n"
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||
"standardized, high-performance, low-latency method to access audio\n"
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||
"functionality for developers of native applications on embedded mobile\n"
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"multimedia devices, enabling straightforward cross-platform deployment of\n"
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||
"hardware and software audio capabilities, reducing implementation effort, and\n"
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"promoting the market for advanced audio."
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||
msgstr ""
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||
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||
#: gnu/packages/audio.scm:275
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msgid "Software Synthesizer"
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msgstr ""
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||
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||
#: gnu/packages/audio.scm:276
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||
msgid ""
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"WildMIDI is a simple software midi player which has a core\n"
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"softsynth library that can be used with other applications."
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||
msgstr ""
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||
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#: gnu/packages/audio.scm:312
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msgid "Measure the roundtrip time of MIDI messages"
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msgstr ""
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||
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#: gnu/packages/audio.scm:314
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||
msgid ""
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||
"@code{alsa-midi-latency-test} measures the roundtrip time of a MIDI\n"
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"message in the alsa subsystem of the Linux kernel using a high precision timer.\n"
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||
"It calculates the worst case roundtrip time of all sent MIDI messages and\n"
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"displays a histogram of the roundtrip time jitter."
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msgstr ""
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||
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||
#: gnu/packages/audio.scm:358
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msgid "WebRTC's Audio Processing Library"
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||
msgstr "WebRTC:s ljudbehandlingsbibliotek"
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||
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||
#: gnu/packages/audio.scm:359
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||
msgid ""
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||
"WebRTC-Audio-Processing library based on Google's\n"
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||
"implementation of WebRTC."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:423
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||
msgid "VisualOn AAC Encoder"
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||
msgstr "VisualOn AAC-kodare"
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||
|
||
#: gnu/packages/audio.scm:424
|
||
msgid ""
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||
"VO-AACENC is the VisualOn implementation of Advanced Audio\n"
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||
"Coding (AAC) encoder."
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||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:452
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||
msgid "ALSA interfacing library"
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||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:453
|
||
msgid ""
|
||
"TinyALSA is a small library to interface with ALSA in the\n"
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||
"Linux kernel."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:496
|
||
msgid "Frequency modulation synthesizer plugin"
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||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:498
|
||
msgid ""
|
||
"fmsynth is an LV2 plugin which implements an @dfn{FM} (Frequency\n"
|
||
"Modulation) synthesizer. Unlike most FM synth implementations in software,\n"
|
||
"this FM synthesizer does not aim to emulate or replicate a particular\n"
|
||
"synth (like DX7) or FM chip."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:525
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||
msgid "Video game music file playback library"
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||
msgstr ""
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||
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||
#: gnu/packages/audio.scm:527
|
||
msgid ""
|
||
"Game-music-emu is a collection of video game music file emulators that\n"
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"support the following formats and systems:\n"
|
||
"@table @code\n"
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||
"@item AY\n"
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||
"ZX Spectrum/Asmtrad CPC\n"
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||
"@item GBS\n"
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||
"Nintendo Game Boy\n"
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||
"@item GYM\n"
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||
"Sega Genesis/Mega Drive\n"
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||
"@item HES\n"
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||
"NEC TurboGrafx-16/PC Engine\n"
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||
"@item KSS\n"
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||
"MSX Home Computer/other Z80 systems (doesn't support FM sound)\n"
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||
"@item NSF/NSFE\n"
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||
"Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)\n"
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||
"@item SAP\n"
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||
"Atari systems using POKEY sound chip\n"
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||
"@item SPC\n"
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||
"Super Nintendo/Super Famicom\n"
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||
"@item VGM/VGZ\n"
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||
"Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro\n"
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||
"@end table"
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msgstr ""
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||
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#: gnu/packages/audio.scm:590
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msgid "Audio tracking library"
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msgstr ""
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||
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#: gnu/packages/audio.scm:591
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||
msgid ""
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||
"LibOpenMPT is a cross-platform C++ and C module playback\n"
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"library. It is based on the player code of the Open ModPlug Tracker project."
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||
msgstr ""
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||
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#: gnu/packages/audio.scm:621
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msgid "Open Fingerprint Architecture"
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msgstr ""
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||
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#: gnu/packages/audio.scm:622
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msgid ""
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||
"LibOFA is an audio fingerprint library, created and provided\n"
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"by MusicIP."
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msgstr ""
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#: gnu/packages/audio.scm:646
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msgid "MIDI to WAVE converter library"
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msgstr ""
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||
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#: gnu/packages/audio.scm:647
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msgid ""
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||
"LibTiMidity is a MIDI to WAVE converter library that uses\n"
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"Gravis Ultrasound-compatible patch files to generate digital audio data from\n"
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"General MIDI files."
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msgstr ""
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||
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#: gnu/packages/audio.scm:671 gnu/packages/audio.scm:690
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msgid "Adaptive Multi Rate Codec"
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msgstr ""
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||
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#: gnu/packages/audio.scm:672
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msgid ""
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||
"VO-AMR is a library of VisualOn implementation of\n"
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"Adaptive Multi Rate Narrowband and Wideband (AMR-NB and AMR-WB) speech codec."
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||
msgstr ""
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||
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#: gnu/packages/audio.scm:691
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msgid ""
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||
"OpenCore-AMR is a library of OpenCORE Framework\n"
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"implementation of Adaptive Multi Rate Narrowband and Wideband\n"
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"(AMR-NB and AMR-WB) speech codec."
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msgstr ""
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||
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#: gnu/packages/audio.scm:722
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msgid "Realtime modular synthesizer and effect processor"
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msgstr ""
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||
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#: gnu/packages/audio.scm:724
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msgid ""
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||
"AlsaModularSynth is a digital implementation of a classical analog\n"
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||
"modular synthesizer system. It uses virtual control voltages to control the\n"
|
||
"parameters of the modules. The control voltages which control the frequency\n"
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||
"e.g. of the VCO (Voltage Controlled Oscillator) and VCF (Voltage Controlled\n"
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||
"Filter) modules follow the convention of 1V / Octave."
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msgstr ""
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||
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#: gnu/packages/audio.scm:770
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msgid "Library for audio labelling"
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msgstr ""
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||
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||
#: gnu/packages/audio.scm:772
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msgid ""
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||
"aubio is a tool designed for the extraction of annotations from audio\n"
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||
"signals. Its features include segmenting a sound file before each of its\n"
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||
"attacks, performing pitch detection, tapping the beat and producing MIDI\n"
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||
"streams from live audio."
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msgstr ""
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#: gnu/packages/audio.scm:817
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msgid "Audio processing program with an interactive mode"
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msgstr ""
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||
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#: gnu/packages/audio.scm:819
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msgid "dsp is an audio processing program with an interactive mode."
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msgstr "dsp är ett ljudbehandlingsprogram med ett interaktivt läge."
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||
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#: gnu/packages/audio.scm:866
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msgid "C++ library of functions for DSP and Music Informatics purposes"
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msgstr ""
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||
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#: gnu/packages/audio.scm:868
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msgid ""
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||
"QM-DSP is a C++ library of functions for DSP and Music Informatics\n"
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"purposes developed at Queen Mary, University of London."
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||
msgstr ""
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||
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#: gnu/packages/audio.scm:985
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msgid "Audio effect processor for PipeWire and PulseAudio clients"
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msgstr ""
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||
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#: gnu/packages/audio.scm:986
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msgid ""
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||
"JamesDSP is an audio effect processor for PipeWire and\n"
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"PulseAudio clients, featuring:\n"
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"@itemize\n"
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||
"@item Automatic bass boost: Frequency-detecting bass-boost\n"
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||
"@item Automatic dynamic range compressor: automated multiband dynamic range\n"
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||
" adjusting effect\n"
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||
"@item Complex reverberation IIR network (Progenitor 2)\n"
|
||
"@item Interpolated FIR equalizer with flexible bands\n"
|
||
"@item Arbitrary response equalizer (also known as GraphicEQ from EqualizerAPO)\n"
|
||
"@item AutoEQ database integration (requires network connection)\n"
|
||
"@item Partitioned convolver (Auto segmenting convolution): Mono, stereo,\n"
|
||
" full/true stereo (LL, LR, RL, RR) impulse response\n"
|
||
"@item Crossfeed: Realistic surround effects\n"
|
||
"@item Soundstage wideness: A multiband stereo wideness controller\n"
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||
"@item ViPER-DDC: Parametric equalization on audio and creating VDC input files\n"
|
||
"@item Analog modeling: An aliasing-free even harmonic generator\n"
|
||
"@item Output limiter\n"
|
||
"@item Scripting engine: Live programmable DSP using the EEL2 scripting language\n"
|
||
"@item Scripting IDE featuring syntax highlighting, basic code completion,\n"
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||
" dynamic code outline window, console output support and detailed error\n"
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" messages with inline code highlighting\n"
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"@end itemize"
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msgstr ""
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#: gnu/packages/audio.scm:1160 gnu/packages/music.scm:5417
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msgid "Digital audio workstation"
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msgstr ""
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||
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||
#: gnu/packages/audio.scm:1162
|
||
msgid ""
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||
"Ardour is a multi-channel digital audio workstation, allowing users to\n"
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||
"record, edit, mix and master audio and MIDI projects. It is targeted at audio\n"
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||
"engineers, musicians, soundtrack editors and composers."
|
||
msgstr ""
|
||
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#: gnu/packages/audio.scm:1288 gnu/packages/audio.scm:1407
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msgid "Software for recording and editing sounds"
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msgstr "Programvara för att spela in och redigera ljud"
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#: gnu/packages/audio.scm:1290
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msgid ""
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||
"Audacity is a multi-track audio editor designed for recording, playing\n"
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||
"and editing digital audio. It features digital effects and spectrum analysis\n"
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"tools."
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msgstr ""
|
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"Audacity är en redigerare för multiljudspår och är utformad för att spela in, spela upp\n"
|
||
"och redigera digitalt ljud. Det tillhandahåller digitala effekter och verktyg för \n"
|
||
"spektrumanalysering."
|
||
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#: gnu/packages/audio.scm:1409
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msgid ""
|
||
"Tenacity is a multi-track audio editor designed for recording, playing\n"
|
||
"and editing digital audio. It features digital effects and spectrum analysis\n"
|
||
"tools."
|
||
msgstr ""
|
||
"Tenacity är en redigerare för multiljudspår och är utformad för att spela in, spela upp\n"
|
||
"och redigera digitalt ljud. Det tillhandahåller digitala effekter och verktyg för\n"
|
||
"spektrumanalysering."
|
||
|
||
#: gnu/packages/audio.scm:1464
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msgid "Library to handle various audio file formats"
|
||
msgstr "Bibliotek för att hantera olika ljudfilsformat"
|
||
|
||
#: gnu/packages/audio.scm:1465
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This is an open-source version of SGI's audiofile library.\n"
|
||
#| "It provides a uniform programming interface for processing of audio data to\n"
|
||
#| "and from audio files of many common formats.\n"
|
||
#| "\n"
|
||
#| "Currently supported file formats include AIFF/AIFF-C, WAVE, and NeXT/Sun\n"
|
||
#| ".snd/.au, BICS, and raw data. Supported compression formats are currently\n"
|
||
#| "G.711 mu-law and A-law."
|
||
msgid ""
|
||
"This is a free software version of SGI's audiofile library.\n"
|
||
"It provides a uniform programming interface for processing of audio data to\n"
|
||
"and from audio files of many common formats.\n"
|
||
"\n"
|
||
"Currently supported file formats include AIFF/AIFF-C, WAVE, and NeXT/Sun\n"
|
||
".snd/.au, BICS, and raw data. Supported compression formats are currently\n"
|
||
"G.711 mu-law and A-law."
|
||
msgstr ""
|
||
"Det här är en öppen källkodsversion av SGI:s ljudfilsbibliotek.\n"
|
||
"Det tillhandahåller ett enhetligt programmeringsgränssnitt för behandling av ljuddata till\n"
|
||
"och från ljudfiler av många vanliga format.\n"
|
||
"\n"
|
||
"För närvarande stödjer det format så som AIFF/AIFF-C, WAVE, och NeXT/Sun\n"
|
||
".snd/.au, BICS, samt rå data. I dagsläget stödjer det kompressionsformaten \n"
|
||
"G.711 mu-law och A-law."
|
||
|
||
#: gnu/packages/audio.scm:2884
|
||
msgid "Virtual guitar amplifier"
|
||
msgstr "Virtuell gitarrförstärkare"
|
||
|
||
#: gnu/packages/audio.scm:2885
|
||
msgid ""
|
||
"Guitarix is a virtual guitar amplifier running JACK.\n"
|
||
"Guitarix takes the signal from your guitar as a mono-signal from your sound\n"
|
||
"card. The input is processed by a main amp and a rack-section. Both can be\n"
|
||
"routed separately and deliver a processed stereo-signal via JACK. You may\n"
|
||
"fill the rack with effects from more than 25 built-in modules including stuff\n"
|
||
"from a simple noise gate to modulation effects like flanger, phaser or\n"
|
||
"auto-wah."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:2939
|
||
msgid "Audio effects processor"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:2941
|
||
msgid ""
|
||
"Rakarrack is a richly featured multi-effects processor emulating a\n"
|
||
"guitar effects pedalboard. Effects include compressor, expander, noise gate,\n"
|
||
"equalizers, exciter, flangers, chorus, various delay and reverb effects,\n"
|
||
"distortion modules and many more. Most of the effects engine is built from\n"
|
||
"modules found in the excellent software synthesizer ZynAddSubFX. Presets and\n"
|
||
"user interface are optimized for guitar, but Rakarrack processes signals in\n"
|
||
"stereo while it does not apply internal band-limiting filtering, and thus is\n"
|
||
"well suited to all musical instruments and vocals."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:2991
|
||
msgid "LV2 convolution reverb"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:2993
|
||
msgid ""
|
||
"IR is a low-latency, real-time, high performance signal convolver\n"
|
||
"especially for creating reverb effects. It supports impulse responses with 1,\n"
|
||
"2 or 4 channels, in any soundfile format supported by libsndfile."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3034
|
||
msgid "JACK audio connection kit"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3036
|
||
msgid ""
|
||
"JACK is a low-latency audio server. It can connect a number of\n"
|
||
"different applications to an audio device, as well as allowing them to share\n"
|
||
"audio between themselves. JACK is different from other audio server efforts\n"
|
||
"in that it has been designed from the ground up to be suitable for\n"
|
||
"professional audio work. This means that it focuses on two key areas:\n"
|
||
"synchronous execution of all clients, and low latency operation."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3131
|
||
msgid "Tools for JACK connections"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3132
|
||
msgid ""
|
||
"This package provides tools for managing JACK connections\n"
|
||
"and testing or configuring the JACK session. Tools include @code{jack_lsp},\n"
|
||
"@code{jack_connect}, and @code{jack_transport}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3173
|
||
msgid "Multi-machine audio system for network music performance"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3175
|
||
msgid ""
|
||
"JackTrip is a multi-machine audio system used for network music\n"
|
||
"performance over the Internet. It supports any number of channels (as many as\n"
|
||
"the computer/network can handle) of bidirectional, high quality, uncompressed\n"
|
||
"audio signal streaming."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3232
|
||
msgid "JACK Mixer: A multi-channel audio mixer for the JACK Audio Connection Kit"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3234
|
||
msgid ""
|
||
"The jack_mixer is a GTK+ JACK audio mixer app with a look & handling\n"
|
||
"similar to hardware mixing desks. It has lot of useful features, apart\n"
|
||
"from being able to mix multiple JACK audio streams."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3273
|
||
msgid "Simple LV2 host for JACK"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3275
|
||
msgid ""
|
||
"Jalv is a simple but fully featured LV2 host for JACK. It runs LV2\n"
|
||
"plugins and exposes their ports as JACK ports, essentially making any LV2\n"
|
||
"plugin function as a JACK application."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3323
|
||
msgid "Linux Audio Developer's Simple Plugin API (LADSPA)"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3325
|
||
msgid ""
|
||
"LADSPA is a standard that allows software audio processors and effects\n"
|
||
"to be plugged into a wide range of audio synthesis and recording packages."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3344
|
||
msgid "Bauer stereophonic-to-binaural DSP"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3346
|
||
msgid ""
|
||
"The Bauer stereophonic-to-binaural DSP (bs2b) library and plugins is\n"
|
||
"designed to improve headphone listening of stereo audio records. Recommended\n"
|
||
"for headphone prolonged listening to disable superstereo fatigue without\n"
|
||
"essential distortions."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3368
|
||
msgid "Bauer stereophonic-to-binaural DSP - LADSPA plugin"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3369
|
||
msgid ""
|
||
"The Bauer stereophonic-to-binaural DSP (bs2b) library and\n"
|
||
"plugins is designed to improve headphone listening of stereo audio records.\n"
|
||
"Recommended for headphone prolonged listening to disable superstereo fatigue\n"
|
||
"without essential distortions. This package contains a LADSPA plugin for use\n"
|
||
"with applications that support them (e.g. PulseAudio)."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3393 gnu/packages/lisp-xyz.scm:24311
|
||
msgid "Implementation of the Open Sound Control protocol"
|
||
msgstr "Implementation av protokollet Open Sound Control"
|
||
|
||
#: gnu/packages/audio.scm:3395
|
||
msgid ""
|
||
"liblo is a lightweight library that provides an easy to use\n"
|
||
"implementation of the Open Sound Control (@dfn{OSC}) protocol."
|
||
msgstr ""
|
||
"liblo är ett resurssnålt bibliotek som tillhandahåller en lättanvänd\n"
|
||
"implementation av protokollet Open Sound Control (@dfn{OSC})."
|
||
|
||
#: gnu/packages/audio.scm:3417
|
||
msgid "Common API for real-time audio I/O"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3419
|
||
msgid ""
|
||
"RtAudio is a set of C++ classes that provides a common API for real-time\n"
|
||
"audio input/output. It was designed with the following objectives:\n"
|
||
"\n"
|
||
"@itemize\n"
|
||
"@item object-oriented C++ design\n"
|
||
"@item simple, common API across all supported platforms\n"
|
||
"@item only one source and one header file for easy inclusion in programming\n"
|
||
"projects\n"
|
||
"@item allow simultaneous multi-api support\n"
|
||
"@item support dynamic connection of devices\n"
|
||
"@item provide extensive audio device parameter control\n"
|
||
"@item allow audio device capability probing\n"
|
||
"@item automatic internal conversion for data format, channel number\n"
|
||
"compensation, (de)interleaving, and byte-swapping\n"
|
||
"@end itemize"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3465
|
||
msgid "JACK Audio Connection Kit (JACK) client for Python"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3466
|
||
msgid ""
|
||
"This package provides a JACK Audio Connection Kit (JACK)\n"
|
||
"client for Python. This variant uses the compatibility JACK implementation\n"
|
||
"provided by Pipewire."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3497
|
||
msgid "Bindings for PortAudio v19"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3498
|
||
msgid ""
|
||
"This package provides bindings for PortAudio v19, the\n"
|
||
"cross-platform audio input/output stream library."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3525
|
||
msgid "Python bindings for mixer-like controls in PulseAudio"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3527
|
||
msgid ""
|
||
"This package provides a Python high-level interface and ctypes-based\n"
|
||
"bindings for PulseAudio (libpulse), to use in simple synchronous code.\n"
|
||
"This wrapper is mostly for mixer-like controls and introspection-related\n"
|
||
"operations, as opposed to e.g. submitting sound samples to play and\n"
|
||
"player-like clients."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3552 gnu/packages/audio.scm:3577
|
||
msgid "Python bindings for liblo"
|
||
msgstr "Python-bindningar för liblo"
|
||
|
||
#: gnu/packages/audio.scm:3554 gnu/packages/audio.scm:3579
|
||
msgid ""
|
||
"Pyliblo is a Python wrapper for the liblo Open Sound Control (OSC)\n"
|
||
"library. It supports almost the complete functionality of liblo, allowing you\n"
|
||
"to send and receive OSC messages using a nice and simple Python API. Also\n"
|
||
"included are the command line utilities @code{send_osc} and @code{dump_osc}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3616
|
||
msgid "Python bindings for libsndfile"
|
||
msgstr "Python-bindningar för libsndfile"
|
||
|
||
#: gnu/packages/audio.scm:3617
|
||
msgid ""
|
||
"This package provides python bindings for libsndfile based on\n"
|
||
"CFFI and NumPy."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3662
|
||
msgid "High quality, one-dimensional sample-rate conversion library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3664
|
||
msgid ""
|
||
"Python-SoXR is a Python wrapper of libsoxr, a high quality,\n"
|
||
"one-dimensional sample-rate conversion library."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3681
|
||
msgid "Python MIDI API"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3682
|
||
msgid ""
|
||
"This package provides a python API to read and write MIDI\n"
|
||
"files."
|
||
msgstr ""
|
||
"Det här paketet tillhandahåller en python-API för att läsa och\n"
|
||
"skriva MIDI-filer."
|
||
|
||
#: gnu/packages/audio.scm:3726
|
||
msgid "Pythonic audio file reader and writer"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3728
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This package provides a python API to read and write MIDI\n"
|
||
#| "files."
|
||
msgid ""
|
||
"This package provides pythonic libsndfile wrapper to read and write audio\n"
|
||
"files."
|
||
msgstr ""
|
||
"Det här paketet tillhandahåller en python-API för att läsa och\n"
|
||
"skriva MIDI-filer."
|
||
|
||
#: gnu/packages/audio.scm:3767
|
||
msgid "Convert audio to multichannel MIDI"
|
||
msgstr "Konvertera ljud till multikanal-MIDI"
|
||
|
||
#: gnu/packages/audio.scm:3768
|
||
msgid ""
|
||
"@command{audio-to-midi} converts audio files to multichannel\n"
|
||
"MIDI files. It accomplishes this by performing FFTs on all channels of the\n"
|
||
"audio data at user-specified time steps. It then separates the resulting\n"
|
||
"frequency analysis into equivalence classes which correspond to the twelve tone\n"
|
||
"scale; the volume of each class being the average volume of its constituent\n"
|
||
"frequencies. This data is then formatted to MIDI and written to disk."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3803
|
||
msgid "Library to simplify use of LV2 plugins in applications"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3805
|
||
msgid ""
|
||
"Lilv is a C library to make the use of LV2 plugins as simple as possible\n"
|
||
"for applications. Lilv is the successor to SLV2, rewritten to be\n"
|
||
"significantly faster and have minimal dependencies."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3832
|
||
msgid "LV2 audio plugin specification"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3834
|
||
msgid ""
|
||
"LV2 is an open specification for audio plugins and host applications.\n"
|
||
"At its core, LV2 is a simple stable interface, accompanied by extensions which\n"
|
||
"add functionality to support the needs of increasingly powerful audio\n"
|
||
"software."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3866
|
||
msgid "Turtle to C header conversion utility for LV2 plugins"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3868
|
||
msgid ""
|
||
"This package provides a conversion utility for LV2 Plugin developers to\n"
|
||
"generate C headers from Turtle files."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3897
|
||
msgid "LV2 port of the mda Piano plugin"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3898
|
||
msgid "An LV2 port of the mda Piano VSTi."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3911
|
||
msgid "LV2 port of the mda EPiano plugin"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3912
|
||
msgid "An LV2 port of the mda EPiano VSTi."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3936 gnu/packages/audio.scm:3977
|
||
msgid "C++ libraries for LV2 plugins"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:3938 gnu/packages/audio.scm:3979
|
||
msgid ""
|
||
"The LV2 Toolkit (LVTK) contains libraries that wrap the LV2 C API and\n"
|
||
"extensions into easy to use C++ classes. It is the successor of\n"
|
||
"lv2-c++-tools."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4018
|
||
msgid "3D audio API"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4020
|
||
msgid ""
|
||
"OpenAL provides capabilities for playing audio in a virtual 3D\n"
|
||
"environment. Distance attenuation, doppler shift, and directional sound\n"
|
||
"emitters are among the features handled by the API. More advanced effects,\n"
|
||
"including air absorption, occlusion, and environmental reverb, are available\n"
|
||
"through the EFX extension. It also facilitates streaming audio, multi-channel\n"
|
||
"buffers, and audio capture."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4052
|
||
msgid "Free implementation of OpenAL's ALUT standard"
|
||
msgstr "Fri implementation av OpenAL:s ALUT-standard"
|
||
|
||
#: gnu/packages/audio.scm:4053
|
||
msgid "freealut is the OpenAL Utility Toolkit."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4084
|
||
msgid "OpenAL utility library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4086
|
||
msgid ""
|
||
"ALURE is a utility library to help manage common tasks with OpenAL applications.\n"
|
||
"This includes device enumeration and initialization, file loading, and\n"
|
||
"streaming."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4111
|
||
msgid "PulseAudio or PipeWire volume notification"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4112
|
||
msgid ""
|
||
"The pa-notify daemon sends notifications about\n"
|
||
"the current volume level of PulseAudio or PipeWire using libnotify."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4139
|
||
msgid "Modular patch bay for audio and MIDI systems"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4141
|
||
msgid ""
|
||
"Patchage is a modular patch bay for audio and MIDI systems based on JACK\n"
|
||
"and ALSA."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4164
|
||
msgid "Portable C audio library"
|
||
msgstr "Ljudbibliotek för Portable C"
|
||
|
||
#: gnu/packages/audio.scm:4166
|
||
msgid ""
|
||
"The Portable C Audio Library (pcaudiolib) provides a C@tie{}API to\n"
|
||
"different audio devices such as ALSA or PulseAudio."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4196
|
||
msgid "Jack server control application"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4197
|
||
msgid ""
|
||
"Control a Jack server. Allows you to plug various sources\n"
|
||
"into various outputs and to start, stop and configure jackd"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4228
|
||
msgid "Stereo audio recorder for JACK"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4229
|
||
msgid ""
|
||
"QJackRcd is a simple graphical stereo recorder for JACK\n"
|
||
"supporting silence processing for automatic pause, file splitting, and\n"
|
||
"background file post-processing."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4347
|
||
msgid "Synthesis engine and programming language"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4348
|
||
msgid ""
|
||
"SuperCollider is a synthesis engine (@code{scsynth} or\n"
|
||
"@code{supernova}) and programming language (@code{sclang}). It can be used\n"
|
||
"for experimenting with sound synthesis and algorithmic composition.\n"
|
||
"\n"
|
||
"SuperCollider requires jackd to be installed in your user profile and your\n"
|
||
"user must be allowed to access the realtime features of the kernel. Search\n"
|
||
"for \"realtime\" in the index of the Guix manual to learn how to achieve this\n"
|
||
"using Guix System."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4378
|
||
msgid "Broadcast streaming library with IDJC extensions"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4379
|
||
msgid "This package provides libshout plus IDJC extensions."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4452
|
||
msgid "Low-level CD/DVD dumper"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4453
|
||
msgid ""
|
||
"@command{redumper} is a low-level byte perfect CD disc\n"
|
||
"dumper. It supports incremental dumps, advanced SCSI/C2 repair, intelligent\n"
|
||
"audio CD offset detection, among other features. @command{redumper} is also a\n"
|
||
"general purpose DVD/HD-DVD/Blu-ray disc dumper."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4473
|
||
msgid "Sampling rate conversion and filter design utilities"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4474
|
||
msgid ""
|
||
"This package contains the @command{resample} and\n"
|
||
"@command{windowfilter} command line utilities. The @command{resample} command\n"
|
||
"allows changing the sampling rate of a sound file, while the\n"
|
||
"@command{windowfilter} command allows designing Finite Impulse Response (FIR)\n"
|
||
"filters using the so-called @emph{window method}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4508
|
||
msgid "Audio time-stretching and pitch-shifting library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4510
|
||
msgid ""
|
||
"Rubber Band is a library and utility program that permits changing the\n"
|
||
"tempo and pitch of an audio recording independently of one another."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4532
|
||
msgid "Cross-platform MIDI library for C++"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4534
|
||
msgid ""
|
||
"RtMidi is a set of C++ classes (RtMidiIn, RtMidiOut, and API specific\n"
|
||
"classes) that provide a common cross-platform API for realtime MIDI\n"
|
||
"input/output."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4570
|
||
msgid "Library for serialising LV2 atoms to/from RDF"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4572
|
||
msgid ""
|
||
"Sratom is a library for serialising LV2 atoms to/from RDF, particularly\n"
|
||
"the Turtle syntax."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4599
|
||
msgid "Library for loading and wrapping LV2 plugin UIs"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4601
|
||
msgid ""
|
||
"Suil is a lightweight C library for loading and wrapping LV2 plugin UIs.\n"
|
||
"\n"
|
||
"Suil makes it possible to load a UI of a toolkit in a host using another\n"
|
||
"toolkit. The API is designed such that hosts do not need to explicitly\n"
|
||
"support specific toolkits – if Suil supports a particular toolkit, then UIs in\n"
|
||
"that toolkit will work in all hosts that use Suil automatically.\n"
|
||
"\n"
|
||
"Suil currently supports every combination of Gtk, Qt, and X11."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4631
|
||
msgid "Library implementing the EBU R 128 loudness standard"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4633
|
||
msgid ""
|
||
"@code{libebur128} is a C library that implements the EBU R 128 standard\n"
|
||
"for loudness normalisation."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4690
|
||
msgid "Software synthesizer for playing MIDI files"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4692
|
||
msgid ""
|
||
"TiMidity++ is a software synthesizer. It can play MIDI files by\n"
|
||
"converting them into PCM waveform data; give it a MIDI data along with digital\n"
|
||
"instrument data files, then it synthesizes them in real-time, and plays. It\n"
|
||
"can not only play sounds, but also can save the generated waveforms into hard\n"
|
||
"disks as various audio file formats."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4730
|
||
msgid "Modular and extensible audio processing system"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4732
|
||
msgid ""
|
||
"Vamp is an audio processing plugin system for plugins that extract\n"
|
||
"descriptive information from audio data — typically referred to as audio\n"
|
||
"analysis plugins or audio feature extraction plugins."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4775
|
||
msgid "Library for time stretching and pitch scaling of audio"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4777
|
||
msgid ""
|
||
"SBSMS (Subband Sinusoidal Modeling Synthesis) is software for time\n"
|
||
"stretching and pitch scaling of audio. This package contains the library."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4840
|
||
msgid "Musical key detection for digital audio"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4842
|
||
msgid ""
|
||
"@code{libkeyfinder} is a small C++11 library for estimating the musical\n"
|
||
"key of digital audio."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4870
|
||
msgid "Hybrid lossless audio codec"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4872
|
||
msgid ""
|
||
"WavPack is an audio compression format with lossless, lossy and hybrid\n"
|
||
"compression modes. This package contains command-line programs and library to\n"
|
||
"encode and decode wavpack files."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4902
|
||
msgid "C++ sound library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4903
|
||
#, fuzzy
|
||
#| msgid "This package provides a dictionary for the GNU Aspell spell checker."
|
||
msgid "This package provides a simple sound library for C++."
|
||
msgstr "Det här paketet tillhandahåller en ordbok för stavningskontrollprogrammet GNU Aspell."
|
||
|
||
#: gnu/packages/audio.scm:4939
|
||
msgid "Low-level audio mixer pipeline library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4941
|
||
msgid ""
|
||
"Libmixed is a library for real-time audio processing pipelines for use\n"
|
||
"in audio/video/games. It can serve as a base architecture for complex DSP\n"
|
||
"systems."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4962
|
||
msgid "Mod file playing library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4964
|
||
msgid ""
|
||
"Libmodplug renders mod music files as raw audio data, for playing or\n"
|
||
"conversion. mod, .s3m, .it, .xm, and a number of lesser-known formats are\n"
|
||
"supported. Optional features include high-quality resampling, bass expansion,\n"
|
||
"surround and reverb."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4986
|
||
msgid "Module player library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:4988
|
||
msgid ""
|
||
"Libxmp is a library that renders module files to PCM data. It supports\n"
|
||
"over 90 mainstream and obscure module formats including Protracker (MOD),\n"
|
||
"Scream Tracker 3 (S3M), Fast Tracker II (XM), and Impulse Tracker (IT)."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5010
|
||
msgid "Extended module player"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5012
|
||
msgid ""
|
||
"Xmp is a portable module player that plays over 90 mainstream and\n"
|
||
"obscure module formats, including Protracker MOD, Fasttracker II XM, Scream\n"
|
||
"Tracker 3 S3M and Impulse Tracker IT files."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5035
|
||
msgid "Audio processing library for changing tempo, pitch and playback rate"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5037
|
||
msgid ""
|
||
"SoundTouch is an audio processing library for changing the tempo, pitch\n"
|
||
"and playback rates of audio streams or audio files. It is intended for\n"
|
||
"application developers writing sound processing tools that require tempo/pitch\n"
|
||
"control functionality, or just for playing around with the sound effects."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5126
|
||
msgid "Sound processing utility"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5128
|
||
msgid ""
|
||
"SoX (Sound eXchange) is a command line utility that can convert\n"
|
||
"various formats of computer audio files to other formats. It can also\n"
|
||
"apply various effects to these sound files, and, as an added bonus, SoX\n"
|
||
"can play and record audio files."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5151
|
||
msgid "One-dimensional sample-rate conversion library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5153
|
||
msgid ""
|
||
"The SoX Resampler library (libsoxr) performs one-dimensional sample-rate\n"
|
||
"conversion. It may be used, for example, to resample PCM-encoded audio."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5174
|
||
msgid "MPEG Audio Layer 2 (MP2) encoder"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5176
|
||
msgid ""
|
||
"TwoLAME is an optimised MPEG Audio Layer 2 (MP2) encoder based on\n"
|
||
"tooLAME by Mike Cheng, which in turn is based upon the ISO dist10 code and\n"
|
||
"portions of LAME."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5230
|
||
msgid "Audio I/O library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5232
|
||
msgid ""
|
||
"PortAudio is a portable C/C++ audio I/O library providing a simple API\n"
|
||
"to record and/or play sound using a callback function or a blocking read/write\n"
|
||
"interface."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5259
|
||
msgid "Graphical user interface for FluidSynth"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5261
|
||
msgid ""
|
||
"Qsynth is a GUI front-end application for the FluidSynth SoundFont\n"
|
||
"synthesizer written in C++."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5298
|
||
msgid "Networked audio system"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5300
|
||
msgid ""
|
||
"RSound allows you to send audio from an application and transfer it\n"
|
||
"directly to a different computer on your LAN network. It is an audio daemon\n"
|
||
"with a much different focus than most other audio daemons."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5328
|
||
msgid "JACK audio frequency analyzer and display"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5330
|
||
msgid ""
|
||
"XJackFreak is an audio analysis and equalizing tool for the Jack Audio\n"
|
||
"Connection Kit. It can display the FFT of any input, modify it and output the\n"
|
||
"result."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5380
|
||
msgid "Fast, partitioned convolution engine library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5382
|
||
msgid ""
|
||
"Zita convolver is a C++ library providing a real-time convolution\n"
|
||
"engine."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5432
|
||
msgid "C++ library for resampling audio signals"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5434
|
||
msgid ""
|
||
"Libzita-resampler is a C++ library for resampling audio signals. It is\n"
|
||
"designed to be used within a real-time processing context, to be fast, and to\n"
|
||
"provide high-quality sample rate conversion."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5482
|
||
msgid ""
|
||
"Zita-alsa-pcmi is a C++ wrapper around the ALSA API. It provides easy\n"
|
||
"access to ALSA PCM devices, taking care of the many functions required to\n"
|
||
"open, initialise and use a hw: device in mmap mode, and providing floating\n"
|
||
"point audio data."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5505
|
||
msgid "Cue and toc file parsers and utilities"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5506
|
||
msgid ""
|
||
"Cuetools is a set of programs that are useful for manipulating\n"
|
||
"and using CUE sheet (cue) files and Table of Contents (toc) files. CUE and TOC\n"
|
||
"files are a way to represent the layout of a data or audio CD in a\n"
|
||
"machine-readable ASCII format."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5534
|
||
msgid "Analyze MPEG layer I/II/III files"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5535
|
||
msgid ""
|
||
"mp3guessenc is a command line utility that tries to detect the\n"
|
||
"encoder used for an MPEG Layer III (MP3) file, as well as scan any MPEG audio\n"
|
||
"file (any layer) and print a lot of useful information."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5555
|
||
msgid "WAVE audio data processing tool"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5556
|
||
msgid ""
|
||
"shntool is a multi-purpose WAVE data processing and reporting\n"
|
||
"utility. File formats are abstracted from its core, so it can process any file\n"
|
||
"that contains WAVE data, compressed or not---provided there exists a format\n"
|
||
"module to handle that particular file type. It can also generate CUE files, and\n"
|
||
"use them split WAVE data into multiple files."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5595 gnu/packages/video.scm:1467
|
||
msgid "DTS Coherent Acoustics decoder"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5596
|
||
msgid ""
|
||
"Dcadec is a DTS Coherent Acoustics surround sound decoder\n"
|
||
"with support for HD extensions."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5625
|
||
msgid "Digital room correction"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5627
|
||
msgid ""
|
||
"DRC is a program used to generate correction filters for acoustic\n"
|
||
"compensation of HiFi and audio systems in general, including listening room\n"
|
||
"compensation. DRC generates just the FIR correction filters, which can be\n"
|
||
"used with a real time or offline convolver to provide real time or offline\n"
|
||
"correction. DRC doesn't provide convolution features, and provides only some\n"
|
||
"simplified, although really accurate, measuring tools."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5665
|
||
msgid "Tool to adjust loudness of media files"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5667
|
||
msgid ""
|
||
"BS1770GAIN is a loudness scanner compliant with ITU-R BS.1770 and its\n"
|
||
"flavors EBU R128, ATSC A/85, and ReplayGain 2.0. It helps normalizing the\n"
|
||
"loudness of audio and video files to the same level."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5704
|
||
msgid "Fast audio loudness scanner & tagger"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5706
|
||
msgid ""
|
||
"r128gain is a multi platform command line tool to scan your audio\n"
|
||
"files and tag them with loudness metadata (ReplayGain v2 or Opus R128 gain\n"
|
||
"format), to allow playback of several tracks or albums at a similar\n"
|
||
"loudness level. r128gain can also be used as a Python module from other\n"
|
||
"Python projects to scan and/or tag audio files."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5740
|
||
msgid "Lightweight audio filtering library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5741
|
||
msgid ""
|
||
"An easy to use audio filtering library made from webrtc\n"
|
||
"code, used in @code{libtoxcore}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5789
|
||
msgid "GSM 06.10 lossy speech compression library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5790
|
||
msgid ""
|
||
"This C library provides an encoder and a decoder for the GSM\n"
|
||
"06.10 RPE-LTP lossy speech compression algorithm."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5812
|
||
msgid "ALSA wrappers for Python"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5814
|
||
msgid ""
|
||
"This package contains wrappers for accessing the ALSA API from Python.\n"
|
||
"It is currently fairly complete for PCM devices, and has some support for\n"
|
||
"mixers."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5834
|
||
msgid "LDAC Bluetooth encoder and ABR library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5835
|
||
msgid ""
|
||
"This package provides an encoder for the LDAC\n"
|
||
"high-resolution Bluetooth audio streaming codec for streaming at up to 990\n"
|
||
"kbps at 24 bit/96 kHz."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5878
|
||
msgid "Bluetooth ALSA backend"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5879
|
||
msgid ""
|
||
"This project is a rebirth of a direct integration between\n"
|
||
"Bluez and ALSA. Since Bluez >= 5, the built-in integration has been removed\n"
|
||
"in favor of 3rd party audio applications. From now on, Bluez acts as a\n"
|
||
"middleware between an audio application, which implements Bluetooth audio\n"
|
||
"profile, and a Bluetooth audio device. BlueALSA registers all known Bluetooth\n"
|
||
"audio profiles in Bluez, so in theory every Bluetooth device (with audio\n"
|
||
"capabilities) can be connected. In order to access the audio stream, one has\n"
|
||
"to connect to the ALSA PCM device called @code{bluealsa}. The device is based\n"
|
||
"on the ALSA software PCM plugin."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5946
|
||
msgid "Sound editor"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5949
|
||
msgid ""
|
||
"Snd is a sound editor modelled loosely after Emacs. It can be\n"
|
||
"customized and extended using either the s7 Scheme implementation (included in\n"
|
||
"the Snd sources), Ruby, or Forth."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5977
|
||
msgid "LV2 plugin for broadband noise reduction"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:5978
|
||
msgid ""
|
||
"Noise Repellent is an LV2 plugin to reduce noise. It has\n"
|
||
"the following features:\n"
|
||
"\n"
|
||
"@enumerate\n"
|
||
"@item Spectral gating and spectral subtraction suppression rule\n"
|
||
"@item Adaptive and manual noise thresholds estimation\n"
|
||
"@item Adjustable noise floor\n"
|
||
"@item Adjustable offset of thresholds to perform over-subtraction\n"
|
||
"@item Time smoothing and a masking estimation to reduce artifacts\n"
|
||
"@item Basic onset detector to avoid transients suppression\n"
|
||
"@item Whitening of the noise floor to mask artifacts and to recover higher\n"
|
||
" frequencies\n"
|
||
"@item Option to listen to the residual signal\n"
|
||
"@item Soft bypass\n"
|
||
"@item Noise profile saved with the session\n"
|
||
"@end enumerate\n"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6044
|
||
msgid "Speech denoise LV2 plugin based on Xiph's RNNoise library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6045
|
||
msgid ""
|
||
"RNNoise is a library that uses deep learning to apply\n"
|
||
"noise suppression to audio sources with voice presence. This package provides\n"
|
||
"an LV2 audio plugin."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6088
|
||
msgid "Command-line audio visualizer"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6089
|
||
msgid ""
|
||
"@code{cli-visualizer} displays fast-Fourier\n"
|
||
"transforms (FFTs) of the sound being played, as well as other graphical\n"
|
||
"representations."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6138
|
||
msgid "Console audio visualizer for ALSA, MPD, and PulseAudio"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6139
|
||
msgid ""
|
||
"C.A.V.A. is a bar audio spectrum visualizer for the terminal\n"
|
||
"using ALSA, MPD, PulseAudio, or a FIFO buffer as its input."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6172
|
||
msgid "Pro-quality GM soundfont"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6173
|
||
msgid "Fluid-3 is Frank Wen's pro-quality GM soundfont."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6194
|
||
msgid "Fraunhofer FDK AAC library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6195
|
||
msgid ""
|
||
"FDK is a library for encoding and decoding Advanced Audio\n"
|
||
"Coding (AAC) format audio, developed by Fraunhofer IIS, and included as part of\n"
|
||
"Android. It supports several Audio Object Types including MPEG-2 and MPEG-4 AAC\n"
|
||
"LC, HE-AAC (AAC LC + SBR), HE-AACv2 (LC + SBR + PS) as well AAC-LD (low delay)\n"
|
||
"and AAC-ELD (enhanced low delay) for real-time communication. The encoding\n"
|
||
"library supports sample rates up to 96 kHz and up to eight channels (7.1\n"
|
||
" surround)."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6223
|
||
#, fuzzy
|
||
#| msgid "VisualOn AAC Encoder"
|
||
msgid "Command-line AAC encoder"
|
||
msgstr "VisualOn AAC-kodare"
|
||
|
||
#: gnu/packages/audio.scm:6224
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This package provides a python API to read and write MIDI\n"
|
||
#| "files."
|
||
msgid "This package provides a command-line AAC-encoder."
|
||
msgstr ""
|
||
"Det här paketet tillhandahåller en python-API för att läsa och\n"
|
||
"skriva MIDI-filer."
|
||
|
||
#: gnu/packages/audio.scm:6257
|
||
msgid "aptX codec library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6258
|
||
msgid ""
|
||
"libfreeaptx is an implementation of the Audio Processing\n"
|
||
"Technology codecs aptX and aptX HD, mainly intended for use with an A2DP\n"
|
||
"bluetooth profile."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6293
|
||
msgid "Audio editing and playback for OpenShot"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6294
|
||
msgid ""
|
||
"OpenShot Audio Library (libopenshot-audio) allows\n"
|
||
"high-quality editing and playback of audio, and is based on the JUCE\n"
|
||
"library."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6319
|
||
msgid "XAudio reimplementation"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6320
|
||
msgid ""
|
||
"FAudio is an XAudio reimplementation that focuses solely on\n"
|
||
"developing fully accurate DirectX Audio runtime libraries."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6346
|
||
msgid "Binaural beat synthesizer"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6347
|
||
msgid ""
|
||
"Gnaural is a programmable auditory binaural beat synthesizer\n"
|
||
"intended to be used for brainwave entrainment. Gnaural supports creation of\n"
|
||
"binaural beat tracks of different frequencies and exporting of tracks into\n"
|
||
"different audio formats. Gnaural can also be linked over the internet with\n"
|
||
"other Gnaural instances, allowing synchronous sessions between many users."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6383
|
||
msgid "Live audio streamer"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6384
|
||
msgid ""
|
||
"DarkIce is a live audio streamer. It takes audio input from\n"
|
||
"a sound card, encodes it into Ogg Vorbis and/or mp3, and sends the audio\n"
|
||
"stream to one or more IceCast and/or ShoutCast servers."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6406
|
||
msgid "Encode or decode Linear/Longitudinal Time Code (LTC) audio"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6407
|
||
msgid ""
|
||
"Libltc is a POSIX-C Library for handling\n"
|
||
"@dfn{Linear/Longitudinal Time Code} (LTC) data."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6439
|
||
msgid "TTA lossless audio encoder"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6441
|
||
msgid ""
|
||
"TTA performs lossless compression on multichannel 8,16 and 24 bits\n"
|
||
"data of the Wav audio files. Being lossless means that no data-\n"
|
||
"quality is lost in the compression - when uncompressed, the data will\n"
|
||
"be identical to the original. The compression ratios of TTA depend on\n"
|
||
"the type of music file being compressed, but the compression size\n"
|
||
"will generally range between 30% - 70% of the original. TTA format\n"
|
||
"supports both of ID3v1/v2 and APEv2 tags."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6473
|
||
msgid "C library for real-time audio input and output"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6474
|
||
msgid ""
|
||
"@code{libsoundio} is a C library providing audio input and\n"
|
||
"output. The API is suitable for real-time software such as digital audio\n"
|
||
"workstations as well as consumer software such as music players."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6499
|
||
msgid "Lightweight graphics widget toolkit for embedded GUI"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6500
|
||
msgid ""
|
||
"Redkite is a small GUI toolkit developed in C++17 and\n"
|
||
"inspired from other well known GUI toolkits such as Qt and GTK. It is\n"
|
||
"minimal on purpose and is intended to be statically linked to applications,\n"
|
||
"therefore satisfying any requirements they may have to be self contained,\n"
|
||
"as is the case with audio plugins."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6564
|
||
msgid "Audio plugin host"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6565
|
||
msgid ""
|
||
"Carla is a modular audio plugin host, with features like\n"
|
||
"transport control, automation of parameters via MIDI CC and remote control\n"
|
||
"over OSC. Carla currently supports LADSPA (including LRDF), DSSI, LV2, VST2,\n"
|
||
"and VST3 plugin formats, plus SF2 and SFZ file support. It uses JACK as the\n"
|
||
"default and preferred audio driver but also supports native drivers like ALSA."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6619
|
||
msgid "Multitrack audio processing"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6620
|
||
msgid ""
|
||
"Ecasound is a software package designed for multitrack audio\n"
|
||
"processing. It can be used for simple tasks like audio playback, recording and\n"
|
||
"format conversions, as well as for multitrack effect processing, mixing,\n"
|
||
"recording and signal recycling. Ecasound supports a wide range of audio inputs,\n"
|
||
"outputs and effect algorithms. Effects and audio objects can be combined in\n"
|
||
"various ways, and their parameters can be controlled by operator objects like\n"
|
||
"oscillators and MIDI-CCs. A versatile console mode user-interface is included\n"
|
||
"in the package."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6657
|
||
msgid "Library for reading and resampling audio files"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6658
|
||
msgid ""
|
||
"libaudec is a wrapper library over ffmpeg, sndfile and\n"
|
||
"libsamplerate for reading and resampling audio files, based on Robin Gareus'\n"
|
||
"@code{audio_decoder} code."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6687
|
||
msgid "LV2 plugin lint tool"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6688
|
||
msgid ""
|
||
"lv2lint is an LV2 lint-like tool that checks whether a\n"
|
||
"given plugin and its UI(s) match up with the provided metadata and adhere\n"
|
||
"to well-known best practices."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6720
|
||
msgid "Documentation generator for LV2 plugins"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6722
|
||
msgid ""
|
||
"lv2toweb allows the user to create an xhtml page with information\n"
|
||
"about the given LV2 plugin, provided that the plugin and its UI(s) match up\n"
|
||
"with the provided metadata and adhere to well-known best practices."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6749
|
||
msgid "GUI toolkit for LV2 plugins"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6750
|
||
msgid ""
|
||
"ZToolkit (Ztk) is a cross-platform GUI toolkit heavily\n"
|
||
"inspired by GTK. It handles events and low level drawing on behalf of\n"
|
||
"the user and provides a high-level API for managing the UI and custom\n"
|
||
"widgets. ZToolkit is written in C and was created to be used for building\n"
|
||
"audio plugin UIs, where the dependencies often need to be kept to a\n"
|
||
"minimum."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6767
|
||
msgid "ZToolkit with SVG support"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6791
|
||
msgid "Instrument file software library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6793
|
||
msgid ""
|
||
"libInstPatch is a library for processing digital sample based MIDI\n"
|
||
"instrument \"patch\" files. The types of files libInstPatch supports are used\n"
|
||
"for creating instrument sounds for wavetable synthesis. libInstPatch provides\n"
|
||
"an object framework (based on GObject) to load patch files, which can then be\n"
|
||
"edited, converted, compressed and saved."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6829
|
||
msgid "Digital signal processing library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6830
|
||
msgid ""
|
||
"The LSP DSP library provides a set of functions that perform\n"
|
||
"SIMD-optimized computing on several hardware architectures. All functions\n"
|
||
"currently operate on IEEE-754 single-precision floating-point numbers."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6859
|
||
msgid "Speech codec"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6861
|
||
msgid ""
|
||
"Codec 2 is a speech codec designed for communications quality speech\n"
|
||
"between 700 and 3200 bit/s. The main application is low bandwidth HF/VHF\n"
|
||
"digital radio."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6885
|
||
msgid "P25 Phase 1 and ProVoice vocoder"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6887
|
||
msgid ""
|
||
"The mbelib library provides support for the 7200x4400 bit/s codec used\n"
|
||
"in P25 Phase 1, the 7100x4400 bit/s codec used in ProVoice and the @emph{Half\n"
|
||
"Rate} 3600x2250 bit/s vocoder used in various radio systems."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6978
|
||
msgid "Synchronize musical beat, tempo, and phase across multiple applications"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:6980
|
||
msgid ""
|
||
"Ableton Link is a C++ library that synchronizes musical beat, tempo, and phase\n"
|
||
"across multiple applications running on one or more devices. Applications on devices\n"
|
||
"connected to a local network discover each other automatically and form a musical\n"
|
||
"session in which each participant can perform independently: anyone can start or stop\n"
|
||
"while still staying in time."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7040
|
||
msgid "Audio streaming tool"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7041
|
||
msgid ""
|
||
"Butt is a tool to stream audio to a ShoutCast or\n"
|
||
"Icecast server."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7086
|
||
msgid "Signal generation tools"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7087
|
||
msgid ""
|
||
"siggen is a set of tools for imitating a laboratory signal\n"
|
||
"generator, generating audio signals out of Linux's /dev/dsp audio\n"
|
||
"device. There is support for mono and/or stereo and 8 or 16 bit samples."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7131
|
||
msgid "Python wrapper around SoX"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7133
|
||
msgid ""
|
||
"@code{python-pysox} is a wrapper around the @command{sox} command line\n"
|
||
"tool. The API offers @code{Transformer} and @code{Combiner} classes that\n"
|
||
"allow the user to incrementally build up effects and audio manipulations.\n"
|
||
"@code{python-pysox} also provides methods for querying audio information such\n"
|
||
"as sample rate, determining whether an audio file is silent, and much more."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7161
|
||
msgid "Efficient signal resampling"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7163
|
||
msgid ""
|
||
"@code{python-resampy} implements the band-limited sinc interpolation\n"
|
||
"method for sampling rate conversion as described by Julius O. Smith at the\n"
|
||
"@url{https://ccrma.stanford.edu/~jos/resample/, Digital Audio Resampling\n"
|
||
"Home Page}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7219
|
||
msgid "Python module for audio and music processing"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7221
|
||
msgid ""
|
||
"@code{librosa} is a python package for music and audio analysis. It\n"
|
||
"provides the building blocks necessary to create music information retrieval\n"
|
||
"systems."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7243
|
||
msgid "Audio plug-in pack for LV2"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7245
|
||
msgid ""
|
||
"MDA-LV2 is an LV2 port of the MDA plugins. It includes effects and a few\n"
|
||
"instrument plugins."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7275
|
||
msgid "Library for decoding Super Audio CDs (SACD)"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7277
|
||
msgid ""
|
||
"The Odio SACD shared library is a decoding engine which takes a Super\n"
|
||
"Audio CD source and extracts a 24-bit high resolution WAV file. It handles\n"
|
||
"both DST and DSD streams."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7300
|
||
msgid "Rip Super Audio CDs (SACD)"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7302
|
||
msgid ""
|
||
"Odio SACD is a command-line application which takes a Super Audio CD\n"
|
||
"source and extracts a 24-bit high resolution WAV file. It handles both DST\n"
|
||
"and DSD streams."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7330
|
||
msgid "PipeWire graph manager"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7332
|
||
msgid ""
|
||
"qpwgraph is a graph manager dedicated to PipeWire, using the Qt C++\n"
|
||
"framework. It provides a visual interface to audio and video connections\n"
|
||
"managed by PipeWire."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7391
|
||
msgid "Audio session manager"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7392
|
||
msgid ""
|
||
"RaySession is a session manager for audio programs such as\n"
|
||
"Ardour, Carla, QTractor, Guitarix, Patroneo, Jack Mixer, etc. The principle\n"
|
||
"is to load together audio programs, then be able to save or close all\n"
|
||
"documents together. Its main purpose is to manage NSM compatible programs,\n"
|
||
"but it also helps for other programs. It offers a patchbay for visualizing\n"
|
||
"and editing connections."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/audio.scm:7420
|
||
msgid "Record audio streams to your hard drive"
|
||
msgstr "Spela in ljudströmmar till din hårddisk"
|
||
|
||
#: gnu/packages/games.scm:356
|
||
msgid ""
|
||
"Abe's Amazing Adventure is a scrolling,\n"
|
||
"platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in\n"
|
||
"the style of similar games for the Commodore+4."
|
||
msgstr ""
|
||
"Abe's Amazing Adventure är ett sidorullande\n"
|
||
"plattformsspel där man samlar nycklar samt utforskar antika pyramider\n"
|
||
"och det liknar vagt spelen till Commodore+4."
|
||
|
||
#: gnu/packages/games.scm:460
|
||
msgid "Action game in four spatial dimensions"
|
||
msgstr "Actionspel i fyra rumsliga dimensioner"
|
||
|
||
#: gnu/packages/games.scm:462
|
||
msgid ""
|
||
"Adanaxis is a fast-moving first person shooter set in deep space, where\n"
|
||
"the fundamentals of space itself are changed. By adding another dimension to\n"
|
||
"space this game provides an environment with movement in four directions and\n"
|
||
"six planes of rotation. Initially the game explains the 4D control system via\n"
|
||
"a graphical sequence, before moving on to 30 levels of gameplay with numerous\n"
|
||
"enemy, ally, weapon and mission types. Features include simulated 4D texturing,\n"
|
||
"mouse and joystick control, and original music."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:500
|
||
msgid "Public domain 90s-style shooter game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:501
|
||
msgid ""
|
||
"Anarch is a small, completely public domain, 90s-style\n"
|
||
"Doom clone shooter game."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:534
|
||
msgid "Control your system with a gamepad"
|
||
msgstr "Kontrollera ditt system med en spelkontroll"
|
||
|
||
#: gnu/packages/games.scm:536
|
||
msgid ""
|
||
"AntiMicroX is a graphical program used to map gamepad keys to keyboard, mouse,\n"
|
||
"scripts, and macros under both X.org and Wayland. With it you can control\n"
|
||
"your system using a gamepad or play games that don't natively support\n"
|
||
"gamepads. It can also be used for generating SDL2 configurations.\n"
|
||
"\n"
|
||
"For unprivileged access to input events, this package provides udev rules for\n"
|
||
"use with @code{udev-service-type}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:577
|
||
msgid "Tron clone in 3D"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:579
|
||
msgid ""
|
||
"Armagetron Advanced is a multiplayer game in 3d that\n"
|
||
"attempts to emulate and expand on the lightcycle sequence from the movie Tron.\n"
|
||
"It's an old school arcade game slung into the 21st century. Highlights\n"
|
||
"include a customizable playing arena, HUD, unique graphics, and AI bots. For\n"
|
||
"the more advanced player there are new game modes and a wide variety of\n"
|
||
"physics settings to tweak as well."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:632
|
||
msgid "3D space shooter with spaceship upgrade possibilities"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:634
|
||
msgid ""
|
||
"Space is a vast area, an unbounded territory where it seems there is\n"
|
||
"a room for everybody, but reversal of fortune put things differently. The\n"
|
||
"hordes of hostile creatures crawled out from the dark corners of the universe,\n"
|
||
"craving to conquer your homeland. Their force is compelling, their legions\n"
|
||
"are interminable. However, humans didn't give up without a final showdown and\n"
|
||
"put their best pilot to fight back. These malicious invaders chose the wrong\n"
|
||
"galaxy to conquer and you are to prove it! Go ahead and make alien aggressors\n"
|
||
"regret their insolence."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:690
|
||
msgid "3D first-person roguelike game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:692
|
||
msgid ""
|
||
"Barony is a first-person roguelike role-playing game with cooperative\n"
|
||
"play. The player must descend a dark dungeon and destroy an undead lich while\n"
|
||
"avoiding traps and fighting monsters. The game features randomly generated\n"
|
||
"dungeons, 13 character classes, hundreds of items and artifacts, and\n"
|
||
"cooperative multiplayer for up to four players. This package does @emph{not}\n"
|
||
"provide the game assets."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:753
|
||
msgid "Antagonistic Tetris-style falling brick game for text terminals"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:755
|
||
msgid ""
|
||
"Bastet (short for Bastard Tetris) is a simple ncurses-based falling brick\n"
|
||
"game. Unlike normal Tetris, Bastet does not choose the next brick at random.\n"
|
||
"Instead, it uses a special algorithm to choose the worst brick possible.\n"
|
||
"\n"
|
||
"Playing bastet can be a painful experience, especially if you usually make\n"
|
||
"canyons and wait for the long I-shaped block to clear four rows at a time."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:800
|
||
msgid "Terminal-based multiplayer Tetris clone"
|
||
msgstr "Terminalbaserad Tetris-klon med flerspelarläge"
|
||
|
||
#: gnu/packages/games.scm:801
|
||
msgid ""
|
||
"Tetrinet is a multiplayer Tetris-like game with powerups and\n"
|
||
"attacks you can use on opponents."
|
||
msgstr "Tetrinet är ett Tetris-liknande spel i flerspelarläge med powerup-funktioner och attacker du kan använda på motståndare."
|
||
|
||
#: gnu/packages/games.scm:832
|
||
msgid "Game data for Vdrift"
|
||
msgstr "Speldata för Vdrift"
|
||
|
||
#: gnu/packages/games.scm:833
|
||
msgid ""
|
||
"This package contains the assets for the Vdrift racing\n"
|
||
"game."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:876
|
||
msgid "Racing simulator"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:877
|
||
msgid ""
|
||
"VDrift aims to provide an accurate driving physics\n"
|
||
"emulation, based on real world data of the actual vehicles, employing a full\n"
|
||
"rigid body simulation and a complex tire model. VDrift features:\n"
|
||
"@itemize\n"
|
||
"@item Over 45 tracks based on famous real-world tracks\n"
|
||
"@item Over 45 cars based on real-world vehicles\n"
|
||
"@item Very realistic, simulation-grade driving physics\n"
|
||
"@item Mouse/joystick/gamepad/wheel/keyboard support\n"
|
||
"@item Fully modeled tracks, scenery and terrain\n"
|
||
"@item Several different camera modes\n"
|
||
"@item Basic replay system with Skip Forward/Skip Backward\n"
|
||
"@item Fully customizable controls\n"
|
||
"@item Joystick, mouse and keyboard input filtering\n"
|
||
"@item Brake and reverse lights\n"
|
||
"@item Driver aids: automatic shifting, traction control, anti-lock braking\n"
|
||
"@item Experimental force feedback\n"
|
||
"@item Race against up to 3 AI with variable difficultly\n"
|
||
"@item Engine and road sounds\n"
|
||
"@end itemize\n"
|
||
"The recommended input method is a steering wheel with pedals and force\n"
|
||
"feedback support."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:930
|
||
msgid "Terminal-based Tetris clone"
|
||
msgstr "Terminalbaserad Tetris-klon"
|
||
|
||
#: gnu/packages/games.scm:931
|
||
msgid ""
|
||
"Vitetris is a classic multiplayer Tetris clone for the\n"
|
||
"terminal."
|
||
msgstr ""
|
||
"Vitetris är en klassisk Tetris-klon i flerspelarläge för\n"
|
||
"terminalen."
|
||
|
||
#: gnu/packages/games.scm:976
|
||
msgid "Platform action game featuring a blob with a lot of weapons"
|
||
msgstr "Plattform- och actionspel med en plump och massa vapen i huvudrollen"
|
||
|
||
#: gnu/packages/games.scm:977
|
||
msgid ""
|
||
"Blobwars: Metal Blob Solid is a 2D platform game, the first\n"
|
||
"in the Blobwars series. You take on the role of a fearless Blob agent. Your\n"
|
||
"mission is to infiltrate various enemy bases and rescue as many MIAs as\n"
|
||
"possible, while battling many vicious aliens."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1074
|
||
msgid "Collection of the old text-based games and amusements"
|
||
msgstr "Samling av de gamla textbaserade spelen och förströelserna"
|
||
|
||
#: gnu/packages/games.scm:1076
|
||
msgid ""
|
||
"These are the BSD games.\n"
|
||
"\n"
|
||
"Action: atc (keep the airplanes safe), hack (explore the dangerous Dungeon),\n"
|
||
"hunt (kill the others for the Pair of Boots, multi-player only), robots (avoid\n"
|
||
"the evil robots), sail (game of naval warfare with wooden ships), snake (steal\n"
|
||
"the $$ from the cave, anger the snake, and get out alive), tetris (game of\n"
|
||
"lining up the falling bricks of different shapes), and worm (eat, grow big,\n"
|
||
"and neither bite your tail, nor ram the wall).\n"
|
||
"\n"
|
||
"Amusements: banner (prints a large banner), bcd & morse & ppt (print a punch\n"
|
||
"card, or paper tape, or Morse codes), caesar & rot13 (ciphers and deciphers\n"
|
||
"the input), factor (factorizes a number), number (translates numbers into\n"
|
||
"text), pig (translates from English to Pig Latin), pom (should print the\n"
|
||
"Moon's phase), primes (generates primes), rain & worms (plays an screen-saver\n"
|
||
"in terminal), random (prints randomly chosen lines from files, or returns a\n"
|
||
"random exit-code), and wtf (explains what do some acronyms mean).\n"
|
||
"\n"
|
||
"Board: backgammon (lead the men out of board faster than the friend do),\n"
|
||
"boggle (find the words in the square of letters), dab (game of dots and\n"
|
||
"boxes), gomoku (game of five in a row), hangman (guess a word before man is\n"
|
||
"hanged), and monop (game of monopoly, hot-seat only). Also the card-games:\n"
|
||
"canfield, cribbage, fish (juniors game), and mille.\n"
|
||
"\n"
|
||
"Quests: adventure (search for treasures with the help of wizard),\n"
|
||
"battlestar (explore the world around, starting from dying spaceship),\n"
|
||
"phantasia (role-play as an rogue), trek (hunt the Klingons, and save the\n"
|
||
"Federation), and wump (hunt the big smelly Wumpus in a dark cave).\n"
|
||
"\n"
|
||
"Quizzes: arithmetic and quiz."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1142
|
||
msgid "Original rogue game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1144
|
||
msgid ""
|
||
"This package provides ``Rogue: Exploring the Dungeons of Doom'', the\n"
|
||
"original rogue game found on 4.2BSD."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1180
|
||
msgid "Simon Tatham's portable puzzle collection"
|
||
msgstr "Simon Tathams portabla pusselsamling"
|
||
|
||
#: gnu/packages/games.scm:1181
|
||
msgid ""
|
||
"Simon Tatham's Portable Puzzle Collection contains a number of\n"
|
||
"popular puzzle games for one player."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1229
|
||
msgid "3D first person tank battle game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1231
|
||
msgid ""
|
||
"BZFlag is a 3D multi-player multiplatform tank battle game that\n"
|
||
"allows users to play against each other in a network environment.\n"
|
||
"There are five teams: red, green, blue, purple and rogue (rogue tanks\n"
|
||
"are black). Destroying a player on another team scores a win, while\n"
|
||
"being destroyed or destroying a teammate scores a loss. Rogues have\n"
|
||
"no teammates (not even other rogues), so they cannot shoot teammates\n"
|
||
"and they do not have a team score.\n"
|
||
"\n"
|
||
"There are two main styles of play: capture-the-flag and free-for-all.\n"
|
||
"In capture-the-flag, each team (except rogues) has a team base and\n"
|
||
"each team with at least one player has a team flag. The object is to\n"
|
||
"capture an enemy team's flag by bringing it to your team's base. This\n"
|
||
"destroys every player on the captured team, subtracts one from that\n"
|
||
"team's score, and adds one to your team's score. In free-for-all,\n"
|
||
"there are no team flags or team bases. The object is simply to get as\n"
|
||
"high a score as possible."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1309
|
||
msgid "Survival horror roguelike video game"
|
||
msgstr "Rogueliknande skräck- och överlevnadspel"
|
||
|
||
#: gnu/packages/games.scm:1311
|
||
msgid ""
|
||
"Cataclysm: Dark Days Ahead (or \"DDA\" for short) is a roguelike set\n"
|
||
"in a post-apocalyptic world. Struggle to survive in a harsh, persistent,\n"
|
||
"procedurally generated world. Scavenge the remnants of a dead civilization\n"
|
||
"for food, equipment, or, if you are lucky, a vehicle with a full tank of gas\n"
|
||
"to get you out of Dodge. Fight to defeat or escape from a wide variety of\n"
|
||
"powerful monstrosities, from zombies to giant insects to killer robots and\n"
|
||
"things far stranger and deadlier, and against the others like yourself, that\n"
|
||
"want what you have."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1360
|
||
msgid "Tabletop card game simulator"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1361
|
||
msgid ""
|
||
"Cockatrice is a program for playing tabletop card games\n"
|
||
"over a network. Its server design prevents users from manipulating the game\n"
|
||
"for unfair advantage. The client also provides a single-player mode, which\n"
|
||
"allows users to brew while offline."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1413
|
||
msgid "Implementation of the @i{Theme Hospital} game engine"
|
||
msgstr "Implementation av @i{Theme Hospital}-spelmotorn"
|
||
|
||
#: gnu/packages/games.scm:1415
|
||
msgid ""
|
||
"This package provides a reimplementation of the 1997 Bullfrog business\n"
|
||
"simulation game @i{Theme Hospital}. As well as faithfully recreating the\n"
|
||
"original engine, CorsixTH adds support for high resolutions, custom levels and\n"
|
||
"more. This package does @emph{not} provide the game assets."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1456
|
||
msgid "Speaking cow text filter"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1457
|
||
msgid ""
|
||
"Cowsay is basically a text filter. Send some text into it,\n"
|
||
"and you get a cow saying your text. If you think a talking cow isn't enough,\n"
|
||
"cows can think too: all you have to do is run @command{cowthink}. If you're\n"
|
||
"tired of cows, a variety of other ASCII-art messengers are available."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1528
|
||
msgid "Bridge hand generator"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1530
|
||
msgid ""
|
||
"This program generates bridge hands. It can be told to generate only\n"
|
||
"hands satisfying conditions like being balanced, having a range of\n"
|
||
"High Cards Points (HCP), controls, or other user-definable properties.\n"
|
||
"Hands can be output in various formats, like PBN for feeding to other\n"
|
||
"bridge programs, Deal itself, or split up into a file per player for\n"
|
||
"practise."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1588
|
||
msgid "Launcher for Doom engine games"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1590
|
||
msgid ""
|
||
"Doom Runner is yet another launcher of common Doom source ports (like\n"
|
||
"GZDoom, Zandronum, PrBoom, ...) with graphical user interface. It is\n"
|
||
"written in C++ and Qt, and it is designed around the idea of presets\n"
|
||
"for various multi-file modifications to allow one-click switching\n"
|
||
"between them and minimize any repetitive work."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1620
|
||
msgid "Fallout 2 game engine"
|
||
msgstr "Fallout 2-spelmotor"
|
||
|
||
#: gnu/packages/games.scm:1621
|
||
#, scheme-format
|
||
msgid ""
|
||
"This package provides the Fallout 2 game engine. Game data\n"
|
||
"should be placed in @file{~/.local/share/falltergeist}."
|
||
msgstr ""
|
||
"Det här paketet tillhandahåller Fallout 2-spelmotorn. Speldata\n"
|
||
"bör placeras i @file{~/.local/share/falltergeist}."
|
||
|
||
#: gnu/packages/games.scm:1731
|
||
msgid "3D billiard game"
|
||
msgstr "Tredimensionellt biljardspel"
|
||
|
||
#: gnu/packages/games.scm:1732
|
||
msgid ""
|
||
"FooBillard++ is an advanced 3D OpenGL billiard game\n"
|
||
"based on the original foobillard 3.0a sources from Florian Berger.\n"
|
||
"You can play it with one or two players or against the computer.\n"
|
||
"\n"
|
||
"The game features:\n"
|
||
"\n"
|
||
"@itemize\n"
|
||
"@item Wood paneled table with gold covers and gold diamonds.\n"
|
||
"@item Reflections on balls.\n"
|
||
"@item Zoom in and out, rotation, different angles and bird's eye view.\n"
|
||
"@item Different game modes: 8 or 9-ball, Snooker or Carambole.\n"
|
||
"@item Tournaments. Compete against other players.\n"
|
||
"@item Animated cue with strength and eccentric hit adjustment.\n"
|
||
"@item Jump shots and snipping.\n"
|
||
"@item Realistic gameplay and billiard sounds.\n"
|
||
"@item Red-Green stereo.\n"
|
||
"@item And much more.\n"
|
||
"@end itemize"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1790
|
||
msgid "Free content game based on the Doom engine"
|
||
msgstr "Spel med fritt innehåll baserat på Doom-motorn"
|
||
|
||
#: gnu/packages/games.scm:1799
|
||
msgid ""
|
||
"The Freedoom project aims to create a complete free content first person\n"
|
||
"shooter game. Freedoom by itself is just the raw material for a game: it must\n"
|
||
"be paired with a compatible game engine (such as @code{prboom-plus}) to be\n"
|
||
"played. Freedoom complements the Doom engine with free levels, artwork, sound\n"
|
||
"effects and music to make a completely free game."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1852
|
||
msgid "Isometric role-playing game against killer robots"
|
||
msgstr "Isometriskt datorrollspel mot mördarrobotar"
|
||
|
||
#: gnu/packages/games.scm:1854
|
||
msgid ""
|
||
"Freedroid RPG is an @dfn{RPG} (Role-Playing Game) with isometric graphics.\n"
|
||
"The game tells the story of a world destroyed by a conflict between robots and\n"
|
||
"their human masters. To restore peace to humankind, the player must complete\n"
|
||
"numerous quests while fighting off rebelling robots---either by taking control\n"
|
||
"of them, or by simply blasting them to pieces with melee and ranged weapons in\n"
|
||
"real-time combat."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1917
|
||
msgid "Software for exploring cellular automata"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1919
|
||
msgid ""
|
||
"Golly simulates Conway's Game of Life and many other types of cellular\n"
|
||
"automata. The following features are available:\n"
|
||
"@enumerate\n"
|
||
"@item Support for bounded and unbounded universes, with cells of up to 256\n"
|
||
" states.\n"
|
||
"@item Support for multiple algorithms, including Bill Gosper's Hashlife\n"
|
||
" algorithm.\n"
|
||
"@item Loading patterns from BMP, PNG, GIF and TIFF image files.\n"
|
||
"@item Reading RLE, macrocell, Life 1.05/1.06, dblife and MCell files.\n"
|
||
"@item Scriptable via Lua or Python.\n"
|
||
"@item Extracting patterns, rules and scripts from zip files.\n"
|
||
"@item Downloading patterns, rules and scripts from online archives.\n"
|
||
"@item Pasting patterns from the clipboard.\n"
|
||
"@item Unlimited undo/redo.\n"
|
||
"@item Configurable keyboard shortcuts.\n"
|
||
"@item Auto fit option to keep patterns within the view.\n"
|
||
"@end enumerate"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1979
|
||
msgid "Joy-Con controller daemon"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:1980
|
||
msgid ""
|
||
"This package provides a userspace daemon for the Nintendo\n"
|
||
"Joy-Con controllers."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2008
|
||
msgid "Re-implementation of Caesar III game engine"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2010
|
||
msgid ""
|
||
"Engine for Caesar III, a city-building real-time strategy game.\n"
|
||
"Julius includes some UI enhancements while preserving the logic (including\n"
|
||
"bugs) of the original game, so that saved games are compatible. This package\n"
|
||
"does not include game data."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2044
|
||
msgid "Re-implementation of Caesar III game engine with gameplay changes"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2046
|
||
msgid ""
|
||
"Fork of Julius, an engine for the a city-building real-time strategy\n"
|
||
"game Caesar III. Gameplay enhancements include:\n"
|
||
"\n"
|
||
"@itemize\n"
|
||
"@item roadblocks;\n"
|
||
"@item market special orders;\n"
|
||
"@item global labour pool;\n"
|
||
"@item partial warehouse storage;\n"
|
||
"@item increased game limits;\n"
|
||
"@item zoom controls.\n"
|
||
"@end itemize\n"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2084
|
||
msgid "Puzzle/platform game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2085
|
||
msgid ""
|
||
"Me and My Shadow is a puzzle/platform game in which you try\n"
|
||
"to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks\n"
|
||
"and much more stand between you and the exit. Record your moves and let your\n"
|
||
"shadow mimic them to reach blocks you couldn't reach alone."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2137
|
||
msgid "2D retro side-scrolling game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2138
|
||
msgid ""
|
||
"@code{Open Surge} is a 2D retro side-scrolling platformer\n"
|
||
"inspired by the Sonic games. The player runs at high speeds through each\n"
|
||
"level while collecting items and avoiding obstacles. The game includes a\n"
|
||
"built-in level editor."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2185
|
||
msgid "Xaw based solitaire games"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2188
|
||
msgid ""
|
||
"This package provides a collection of solitaire games: kaces, kcanfield,\n"
|
||
"kcribbage, kdominos, kklondike, kmcarlo, kmontana, kslyfox, kspider, ktabby,\n"
|
||
"kthieves, ktowers, xmille and xreversi."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2230
|
||
msgid "Multiplayer dungeon game involving knights and quests"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2231
|
||
msgid ""
|
||
"Knights is a multiplayer game involving several knights who\n"
|
||
"must run around a dungeon and complete various quests. Each game revolves\n"
|
||
"around a quest – for example, you might have to find some items and carry them\n"
|
||
"back to your starting point. This may sound easy, but as there are only\n"
|
||
"enough items in the dungeon for one player to win, you may end up having to\n"
|
||
"kill your opponents to get their stuff! Other quests involve escaping from\n"
|
||
"the dungeon, fighting a duel to the death against the enemy knights, or\n"
|
||
"destroying an ancient book using a special wand."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2303
|
||
msgid "Puzzle game with colored rules"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2304
|
||
msgid ""
|
||
"This is a small puzzle game made for the 2024 Spring Lisp\n"
|
||
"Game Jam. The objective is to reach the goal by assigning rules to colors."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2347
|
||
msgid "Move the tiles until you obtain the 2048 tile"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2348
|
||
msgid ""
|
||
"GNOME 2048 provides a 2D grid for playing 2048, a\n"
|
||
"single-player sliding tile puzzle game. The objective of the game is to merge\n"
|
||
"together adjacent tiles of the same number until the sum of 2048 is achieved\n"
|
||
"in one tile."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2388
|
||
msgid "Chess board for GNOME"
|
||
msgstr "Schackbräde för GNOME"
|
||
|
||
#: gnu/packages/games.scm:2389
|
||
msgid ""
|
||
"GNOME Chess provides a 2D board for playing chess games\n"
|
||
"against human or computer players. It supports loading and saving games in\n"
|
||
"Portable Game Notation. To play against a computer, install a chess engine\n"
|
||
"such as chess or stockfish."
|
||
msgstr ""
|
||
"GNOME Chess tillhandahåller ett tvådimensionellt schackbräde\n"
|
||
"för att spela mot mänskliga eller datordrivna motståndare. Det kan läsa in\n"
|
||
"och spara partier via filformatet Portable Game Notation (PNG). Installera en\n"
|
||
"schackmotor så som chess eller stockfish för att spela mot datorn."
|
||
|
||
#: gnu/packages/games.scm:2450
|
||
msgid "Backgammon game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2451
|
||
msgid ""
|
||
"The GNU backgammon application (also known as \"gnubg\") can\n"
|
||
"be used for playing, analyzing and teaching the game. It has an advanced\n"
|
||
"evaluation engine based on artificial neural networks suitable for both\n"
|
||
"beginners and advanced players. In addition to a command-line interface, it\n"
|
||
"also features an attractive, 3D representation of the playing board."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2490
|
||
msgid "3d Rubik's cube game"
|
||
msgstr "Tredimensionellt Rubikskubspel"
|
||
|
||
#: gnu/packages/games.scm:2492
|
||
msgid ""
|
||
"GNUbik is a puzzle game in which you must manipulate a cube to make\n"
|
||
"each of its faces have a uniform color. The game is customizable, allowing\n"
|
||
"you to set the size of the cube (the default is 3x3) or to change the colors.\n"
|
||
"You may even apply photos to the faces instead of colors. The game is\n"
|
||
"scriptable with Guile."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2539
|
||
#, fuzzy
|
||
#| msgid "The game of Shogi (Japanese chess)"
|
||
msgid "Game of Shogi (Japanese chess)"
|
||
msgstr "Spelet Shogi (japansk schack)"
|
||
|
||
#: gnu/packages/games.scm:2541
|
||
msgid ""
|
||
"GNU Shogi is a program that plays the game Shogi (Japanese Chess).\n"
|
||
"It is similar to standard chess but this variant is far more complicated."
|
||
msgstr ""
|
||
"GNU Shogi är ett program som spelar spelet Shogi (japanskt schack)\n"
|
||
"Det liknar vanlig schack men denna variant är betydligt mer komplicerad."
|
||
|
||
#: gnu/packages/games.scm:2569
|
||
msgid "Tetris clone based on the SDL library"
|
||
msgstr "Tetrisklon baserad på SDL-biblioteket"
|
||
|
||
#: gnu/packages/games.scm:2571
|
||
msgid ""
|
||
"LTris is a tetris clone: differently shaped blocks are falling down the\n"
|
||
"rectangular playing field and can be moved sideways or rotated by 90 degree\n"
|
||
"units with the aim of building lines without gaps which then disappear (causing\n"
|
||
"any block above the deleted line to fall down). LTris has three game modes: In\n"
|
||
"Classic you play until the stack of blocks reaches the top of the playing field\n"
|
||
"and no new blocks can enter. In Figures the playing field is reset to a new\n"
|
||
"figure each level and later on tiles and lines suddenly appear. In Multiplayer\n"
|
||
"up to three players (either human or CPU) compete with each other sending\n"
|
||
"removed lines to all opponents. There is also a Demo mode in which you can\n"
|
||
"watch your CPU playing while enjoying a cup of tea!"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2693
|
||
msgid "Classic dungeon crawl game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2694
|
||
msgid ""
|
||
"NetHack is a single player dungeon exploration game that runs\n"
|
||
"on a wide variety of computer systems, with a variety of graphical and text\n"
|
||
"interfaces all using the same game engine. Unlike many other Dungeons &\n"
|
||
"Dragons-inspired games, the emphasis in NetHack is on discovering the detail of\n"
|
||
"the dungeon and not simply killing everything in sight - in fact, killing\n"
|
||
"everything in sight is a good way to die quickly. Each game presents a\n"
|
||
"different landscape - the random number generator provides an essentially\n"
|
||
"unlimited number of variations of the dungeon and its denizens to be discovered\n"
|
||
"by the player in one of a number of characters: you can pick your race, your\n"
|
||
"role, and your gender."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2732
|
||
msgid "Online tactical warfare game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2734
|
||
msgid ""
|
||
"NetPanzer is an online multiplayer tactical warfare game. It is based\n"
|
||
"on quick tactical action and unit management in real-time. Battles progress\n"
|
||
"constantly as destroyed players respawn with a set of new units. Players can\n"
|
||
"join or leave multiplayer games at any time."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2768
|
||
msgid "Logical tile puzzle"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2770
|
||
msgid ""
|
||
"PipeWalker is a simple puzzle game with many different themes: connect all\n"
|
||
"computers to one network server, bring water from a source to the taps, etc.\n"
|
||
"The underlying mechanism is always the same: you must turn each tile in the\n"
|
||
"grid in the right direction to combine all components into a single circuit.\n"
|
||
"Every puzzle has a complete solution, although there may be more than one."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2809
|
||
msgid "Doom source port, successor of PrBoom+"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2811
|
||
msgid ""
|
||
"DSDA-Doom is a Doom source port and successor of PrBoom+, with extra\n"
|
||
"features for demo recording/playback and quality of life. In particular, its\n"
|
||
"features include support for the Heretic, Hexen, MBF21, Doom-in-Hexen and UDMF\n"
|
||
"map formats, MAPINFO support, full controller support, debug and scripting\n"
|
||
"features, rewinding, and a strict mode for speedrunning."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2858
|
||
msgid "Version of the classic 3D shoot'em'up game Doom"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2860
|
||
msgid "PrBoom+ is a Doom source port developed from the original PrBoom project."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2905
|
||
msgid "Deal generator for bridge card game, written in Python"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2907
|
||
msgid ""
|
||
"Redeal is a deal generator written in Python. It outputs deals\n"
|
||
"satisfying whatever conditions you specify --- deals with a double void, deals\n"
|
||
"with a strong 2♣ opener opposite a yarborough, etc. Using Bo Haglund's double\n"
|
||
"dummy solver, it can even solve the hands it has generated for you."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2957
|
||
msgid "Action platformer game"
|
||
msgstr "Action- och plattformsspel"
|
||
|
||
#: gnu/packages/games.scm:2959
|
||
msgid ""
|
||
"ReTux is an action platformer loosely inspired by the Mario games,\n"
|
||
"utilizing the art assets from the @code{SuperTux} project."
|
||
msgstr ""
|
||
"ReTux är ett action- och plattformsspel löst inspirerat av Mario-spelen\n"
|
||
"och nyttjar grafik med mera från @code{SuperTux}-projektet."
|
||
|
||
#: gnu/packages/games.scm:2994
|
||
msgid "Thematic meditative game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:2996
|
||
msgid ""
|
||
"You are a robot moving around in a realm filled with ASCII characters.\n"
|
||
"Examine humorously described though useless items as you search for a kitten\n"
|
||
"among them. The theme of this Zen simulation is continued in its\n"
|
||
"documentation."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3099
|
||
msgid "Classical roguelike/sandbox game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3101
|
||
msgid ""
|
||
"RogueBox Adventures is a graphical roguelike with strong influences\n"
|
||
"from sandbox games like Minecraft or Terraria. The main idea of RogueBox\n"
|
||
"Adventures is to offer the player a kind of roguelike toy-world. This world\n"
|
||
"can be explored and changed freely."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3209
|
||
msgid "Help Barbie the seahorse float on bubbles to the moon"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3211
|
||
msgid ""
|
||
"Barbie Seahorse Adventures is a retro style platform arcade game.\n"
|
||
"You are Barbie the seahorse who travels through the jungle, up to the\n"
|
||
"volcano until you float on bubbles to the moon. On the way to your\n"
|
||
"final destination you will encounter various enemies, servants of the\n"
|
||
"evil overlord who has stolen the galaxy crystal. Avoid getting hit\n"
|
||
"and defeat them with your bubbles!"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3263
|
||
msgid "SeriousSam engine and Serious Sam: TFE and TSE"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3265
|
||
#, scheme-format
|
||
msgid ""
|
||
"This is an open-source port of the Serious Engine from\n"
|
||
"Serious Sam: The First Encounter and Serious Sam: The Second Encounter.\n"
|
||
"To run, you must put your official game data, @code{Levels} and @code{Help} in\n"
|
||
"@code{~/.local/share/Serious-Engine/{serioussam,serioussamse}/gamedata/}.}"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3291
|
||
msgid "SeriousSam engine and Serious Sam: TFE and TSE with Vulkan renderer"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3293
|
||
#, scheme-format
|
||
msgid ""
|
||
"This is an open-source port of the Serious Engine from\n"
|
||
"Serious Sam: The First Encounter and Serious Sam: The Second Encounter.\n"
|
||
"This variant includes a Vulkan renderer.\n"
|
||
"To run, you must put your official game data, @code{Levels} and @code{Help} in\n"
|
||
"@code{~/.local/share/Serious-Engine/{serioussam,serioussamse}/gamedata/}.}"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3348
|
||
msgid "Lightweight game engine for Action-RPGs"
|
||
msgstr "Resurssnål spelmotor för action-rpg:er"
|
||
|
||
#: gnu/packages/games.scm:3350
|
||
msgid ""
|
||
"Solarus is a 2D game engine written in C++, that can run games\n"
|
||
"scripted in Lua. It has been designed with 16-bit classic Action-RPGs\n"
|
||
"in mind."
|
||
msgstr ""
|
||
"Solarus är en tvådimensionell spelmotor skriven i C++ och som\n"
|
||
"kan köra spel skriptade i Lua. Den har formgivits med klassiska 16-bitars\n"
|
||
"action-rpg:er i åtanke."
|
||
|
||
#: gnu/packages/games.scm:3377
|
||
msgid "Create and modify quests for the Solarus engine"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3379
|
||
msgid ""
|
||
"Solarus Quest Editor is a graphical user interface to create and\n"
|
||
"modify quests for the Solarus engine."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3401
|
||
msgid "Superfluous Returnz game data"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3403
|
||
msgid ""
|
||
"This package provides the game data, images, and music of the game\n"
|
||
"Superfluous Returnz."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3453
|
||
msgid "Superfluous Returnz 2D cartoon puzzle game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3455
|
||
msgid ""
|
||
"Superfluous Returnz is a 2D puzzle game set in a colourful cartoon\n"
|
||
"universe. It takes place in the very quiet French village of Fochougny, an\n"
|
||
"open world where players solve puzzles, find secret codes and talk to the\n"
|
||
"village people to solve the mystery of the apple thief. The game is licensed\n"
|
||
"as Free Software and asks for a financial donation through the game site."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3535
|
||
msgid "Fast-paced local multiplayer arcade game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3536
|
||
msgid ""
|
||
"In SuperStarfighter, up to four local players compete in a\n"
|
||
"2D arena with fast-moving ships and missiles. Different game types are\n"
|
||
"available, as well as a single-player mode with AI-controlled ships."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3559
|
||
msgid "Jigsaw puzzle game that uses tetrominoes for the pieces"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3561
|
||
msgid ""
|
||
"Tetzle is a jigsaw puzzle game that uses tetrominoes for the pieces. Any image\n"
|
||
"can be imported and used to create puzzles with a wide range of sizes. Games are\n"
|
||
"saved automatically, and you can select between currently in progress games."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3692
|
||
msgid "Fast-paced single-player racing game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3693
|
||
msgid ""
|
||
"Trigger-rally is a 3D rally simulation with great physics\n"
|
||
"for drifting on over 200 maps. Different terrain materials like dirt,\n"
|
||
"asphalt, sand, ice, etc. and various weather, light, and fog conditions give\n"
|
||
"this rally simulation the edge over many other games. You need to make it\n"
|
||
"through the maps in often tight time limits and can further improve by beating\n"
|
||
"the recorded high scores. All attached single races must be finished in time\n"
|
||
"in order to win an event, unlocking additional events and cars. Most maps are\n"
|
||
"equipped with spoken co-driver notes and co-driver icons."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3747
|
||
msgid "UFO: AI map generator"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3749
|
||
msgid ""
|
||
"This package provides @command{ufo2map}, a program used to generate\n"
|
||
"maps for the UFO: Alien Invasion strategy game."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3789
|
||
msgid "UFO: AI data files"
|
||
msgstr "Datafiler för UFO: AI"
|
||
|
||
#: gnu/packages/games.scm:3791
|
||
msgid "This package contains maps and other assets for UFO: Alien Invasion."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3876
|
||
msgid "Turn-based tactical strategy game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3878
|
||
msgid ""
|
||
"UFO: Alien Invasion is a tactical strategy game set in the year 2084.\n"
|
||
"You control a secret organisation charged with defending Earth from a brutal\n"
|
||
"alien enemy. Build up your bases, prepare your team, and dive head-first into\n"
|
||
"the fast and flowing turn-based combat.\n"
|
||
"\n"
|
||
"Over the long term you will need to conduct research into the alien threat to\n"
|
||
"figure out their mysterious goals and use their powerful weapons for your own\n"
|
||
"ends. You will produce unique items and use them in combat against your\n"
|
||
"enemies.\n"
|
||
"\n"
|
||
"You can also use them against your friends with the multiplayer functionality.\n"
|
||
"\n"
|
||
"Warning: This is a pre-release version of UFO: AI! Some things may not work\n"
|
||
"properly."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3914
|
||
msgid "User interface for gnushogi"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3915
|
||
msgid "A graphical user interface for the package @code{gnushogi}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3960
|
||
msgid "GNU/Linux port of the indie game \"l'Abbaye des Morts\""
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:3961
|
||
msgid ""
|
||
"L'Abbaye des Morts is a 2D platform game set in 13th century\n"
|
||
"France. The Cathars, who preach about good Christian beliefs, were being\n"
|
||
"expelled by the Catholic Church out of the Languedoc region in France. One of\n"
|
||
"them, called Jean Raymond, found an old church in which to hide, not knowing\n"
|
||
"that beneath its ruins lay buried an ancient evil."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4004
|
||
msgid "Dungeon exploration roguelike"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4005
|
||
msgid ""
|
||
"Angband is a Classic dungeon exploration roguelike. Explore\n"
|
||
"the depths below Angband, seeking riches, fighting monsters, and preparing to\n"
|
||
"fight Morgoth, the Lord of Darkness."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4052
|
||
msgid "Lemmings clone"
|
||
msgstr "Lemmings-klon"
|
||
|
||
#: gnu/packages/games.scm:4054
|
||
msgid ""
|
||
"Pingus is a free Lemmings-like puzzle game in which the player takes\n"
|
||
"command of a bunch of small animals and has to guide them through levels.\n"
|
||
"Since the animals walk on their own, the player can only influence them by\n"
|
||
"giving them commands, like build a bridge, dig a hole, or redirect all animals\n"
|
||
"in the other direction. Multiple such commands are necessary to reach the\n"
|
||
"level's exit. The game is presented in a 2D side view."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4076
|
||
msgid "Convert English text to humorous dialects"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4077
|
||
msgid ""
|
||
"The GNU Talk Filters are programs that convert English text\n"
|
||
"into stereotyped or otherwise humorous dialects. The filters are provided as\n"
|
||
"a C library, so they can easily be integrated into other programs."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4123
|
||
msgid "Shoot'em up fangame and libre clone of Touhou Project"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4125
|
||
msgid ""
|
||
"The player controls a character (one of three: Good, Bad, and Dead),\n"
|
||
"dodges the missiles (lots of it cover the screen, but the character's hitbox\n"
|
||
"is very small), and shoot at the adversaries that keep appear on the screen."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4168
|
||
msgid "Simulate the display from \"The Matrix\""
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4169
|
||
msgid ""
|
||
"CMatrix simulates the display from \"The Matrix\" and is\n"
|
||
"based on the screensaver from the movie's website. It works with terminal\n"
|
||
"settings up to 132x300 and can scroll lines all at the same rate or\n"
|
||
"asynchronously and at a user-defined speed."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4199
|
||
msgid "Full chess implementation"
|
||
msgstr "Fullständig schackimplementation"
|
||
|
||
#: gnu/packages/games.scm:4200
|
||
msgid ""
|
||
"GNU Chess is a chess engine. It allows you to compete\n"
|
||
"against the computer in a game of chess, either through the default terminal\n"
|
||
"interface or via an external visual interface such as GNU XBoard."
|
||
msgstr ""
|
||
"GNU Chess är en schackmotor. Den gör att du kan tävla mot datorn\n"
|
||
"i ett parti schack, antingen via gränssnittet för standardterminalen eller \n"
|
||
"genom ett externt visuellt gränssnitt så som GNU XBoard."
|
||
|
||
#: gnu/packages/games.scm:4260
|
||
msgid "Twisted adventures of young pig farmer Dink Smallwood"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4262
|
||
msgid ""
|
||
"GNU FreeDink is a free and portable re-implementation of the engine\n"
|
||
"for the role-playing game Dink Smallwood. It supports not only the original\n"
|
||
"game data files but it also supports user-produced game mods or \"D-Mods\".\n"
|
||
"To that extent, it also includes a front-end for managing all of your D-Mods."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4288
|
||
msgid "Game data for GNU Freedink"
|
||
msgstr "Speldata för GNU Freedink"
|
||
|
||
#: gnu/packages/games.scm:4290
|
||
msgid "This package contains the game data of GNU Freedink."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4312
|
||
msgid "Front-end for managing and playing Dink Modules"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4313
|
||
msgid ""
|
||
"DFArc makes it easy to play and manage the GNU FreeDink game\n"
|
||
"and its numerous D-Mods."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4365
|
||
msgid "Fuzzy logic control binary"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4367
|
||
msgid ""
|
||
"This package provides fuzzylite, a fuzzy logic control library which\n"
|
||
"allows one to easily create fuzzy logic controllers in a few steps utilizing\n"
|
||
"object-oriented programming."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4409
|
||
msgid "Graphical user interface for chess programs"
|
||
msgstr "Grafiskt användargränssnitt för schackprogram"
|
||
|
||
#: gnu/packages/games.scm:4410
|
||
msgid ""
|
||
"GNU XBoard is a graphical board for all varieties of chess,\n"
|
||
"including international chess, xiangqi (Chinese chess), shogi (Japanese chess)\n"
|
||
"and Makruk. Several lesser-known variants are also supported. It presents a\n"
|
||
"fully interactive graphical interface and it can load and save games in the\n"
|
||
"Portable Game Notation."
|
||
msgstr ""
|
||
"GNU XBoard är ett grafiskt bräde för alla schackvarianter,\n"
|
||
"så som internationellt schack, xiangqi (kinesiskt schack), shogi (japanskt schack)\n"
|
||
"och Makruk. Flera mindre kända varianter stöds också. Det tillhandahåller ett\n"
|
||
"fullständigt interaktivt grafiskt gränssnitt och det kan läsa in och spara partier i\n"
|
||
"filformatet Portable Game Notation (PGN)."
|
||
|
||
#: gnu/packages/games.scm:4443
|
||
msgid "Typing tutor"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4445
|
||
msgid ""
|
||
"GNU Typist is a universal typing tutor. It can be used to learn and\n"
|
||
"practice touch-typing. Several tutorials are included; in addition to\n"
|
||
"tutorials for the standard QWERTY layout, there are also tutorials for the\n"
|
||
"alternative layouts Dvorak and Colemak, as well as for the numpad. Tutorials\n"
|
||
"are primarily in English, however some in other languages are provided."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4521
|
||
msgid "3D game engine written in C++"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4523
|
||
msgid ""
|
||
"The Irrlicht Engine is a high performance realtime 3D engine written in\n"
|
||
"C++. Features include an OpenGL renderer, extensible materials, scene graph\n"
|
||
"management, character animation, particle and other special effects, support\n"
|
||
"for common mesh file formats, and collision detection."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4563
|
||
msgid "2D space shooter"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4565
|
||
msgid ""
|
||
"M.A.R.S. is a 2D space shooter with pretty visual effects and\n"
|
||
"attractive physics. Players can battle each other or computer controlled\n"
|
||
"enemies in different game modes such as space ball, death match, team death\n"
|
||
"match, cannon keep, and grave-itation pit."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4616
|
||
msgid "Action-loaded 2D arcade shooter game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4617
|
||
msgid ""
|
||
"Alien Blaster is an action-loaded 2D arcade shooter\n"
|
||
"game. Your mission in the game is simple: stop the invasion of the aliens by\n"
|
||
"blasting them. Simultaneous two-player mode is available."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4653
|
||
msgid "Curses Implementation of the Glk API"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4655
|
||
msgid ""
|
||
"Glk defines a portable API for applications with text UIs. It was\n"
|
||
"primarily designed for interactive fiction, but it should be suitable for many\n"
|
||
"interactive text utilities, particularly those based on a command line.\n"
|
||
"This is an implementation of the Glk library which runs in a terminal window,\n"
|
||
"using the @code{curses.h} library for screen control."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4693
|
||
msgid "Interpreter for Glulx VM"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4695
|
||
msgid ""
|
||
"Glulx is a 32-bit portable virtual machine intended for writing and\n"
|
||
"playing interactive fiction. It was designed by Andrew Plotkin to relieve\n"
|
||
"some of the restrictions in the venerable Z-machine format. This is the\n"
|
||
"reference interpreter, using the Glk API."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4719
|
||
msgid "Cross platform GUI library specifically for games"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4721
|
||
msgid ""
|
||
"Fifechan is a lightweight cross platform GUI library written in C++\n"
|
||
"specifically designed for games. It has a built in set of extendable GUI\n"
|
||
"Widgets, and allows users to create more."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4795
|
||
msgid "FIFE is a multi-platform isometric game engine written in C++"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4797
|
||
msgid ""
|
||
"@acronym{FIFE, Flexible Isometric Free Engine} is a multi-platform\n"
|
||
"isometric game engine. Python bindings are included allowing users to create\n"
|
||
"games using Python as well as C++."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4832
|
||
msgid ""
|
||
"Fizmo is a console-based Z-machine interpreter. It is used to play\n"
|
||
"interactive fiction, also known as text adventures, which were implemented\n"
|
||
"either by Infocom or created using the Inform compiler."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4853
|
||
msgid "Play the game of Go"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4855
|
||
msgid ""
|
||
"GNU Go is a program that plays the game of Go, in which players\n"
|
||
"place stones on a grid to form territory or capture other stones. While\n"
|
||
"it can be played directly from the terminal, rendered in ASCII characters,\n"
|
||
"it is also possible to play GNU Go with 3rd party graphical interfaces or\n"
|
||
"even in Emacs. It supports the standard game storage format (SGF, Smart\n"
|
||
"Game Format) and inter-process communication format (GMP, Go Modem\n"
|
||
"Protocol)."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4882
|
||
msgid "High-speed arctic racing game based on Tux Racer"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4884
|
||
msgid ""
|
||
"Extreme Tux Racer, or etracer as it is called for short, is\n"
|
||
"a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the\n"
|
||
"game is to slide down a snow- and ice-covered mountain as quickly as possible,\n"
|
||
"avoiding the trees and rocks that will slow you down.\n"
|
||
"\n"
|
||
"Collect herrings and other goodies while sliding down the hill, but avoid fish\n"
|
||
"bones.\n"
|
||
"\n"
|
||
"This game is based on the GPL version of the famous game TuxRacer."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4978
|
||
msgid "Role-playing game engine compatible with Ultima VII"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:4980
|
||
#, scheme-format
|
||
msgid ""
|
||
"Exult is an Ultima 7 game engine that runs on modern operating systems.\n"
|
||
"Ultima 7 (or Ultima VII) is a two-part @acronym{RPG, role-playing game} from the\n"
|
||
"early 1990s.\n"
|
||
"\n"
|
||
"Exult is fully compatible with the original Ultima 7, but doesn't require any\n"
|
||
"of its data files to be useful. Explore entirely new game worlds---or create\n"
|
||
"your own with the included game and map editor, Exult Studio.\n"
|
||
"\n"
|
||
"This package expects the game(s) to be placed in subdirectories of\n"
|
||
"@file{~/.local/share/exult}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5058
|
||
msgid "Data files for SuperTuxKart"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5059
|
||
#, fuzzy
|
||
#| msgid "This package provides a dictionary for the GNU Aspell spell checker."
|
||
msgid "This package contains data files for SuperTuxKart."
|
||
msgstr "Det här paketet tillhandahåller en ordbok för stavningskontrollprogrammet GNU Aspell."
|
||
|
||
#: gnu/packages/games.scm:5125
|
||
msgid "3D kart racing game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5126
|
||
msgid ""
|
||
"SuperTuxKart is a 3D kart racing game, with a focus on\n"
|
||
"having fun over realism. You can play with up to 4 friends on one PC, racing\n"
|
||
"against each other or just trying to beat the computer; single-player mode is\n"
|
||
"also available."
|
||
msgstr ""
|
||
"SuperTuxKart är ett tredimensionellt rallyspel med fokus på\n"
|
||
"spelglädje snarare än realism. Du kan spela med upp till fyra vänner på en dator,\n"
|
||
"tävla mot varandra eller bara försöka slå datorn; det finns också enspelarläge."
|
||
|
||
#: gnu/packages/games.scm:5148
|
||
msgid "Data files for Ring Racers"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5149
|
||
#, fuzzy
|
||
#| msgid "This package provides a dictionary for the GNU Aspell spell checker."
|
||
msgid "This package contains data files for Ring Racers."
|
||
msgstr "Det här paketet tillhandahåller en ordbok för stavningskontrollprogrammet GNU Aspell."
|
||
|
||
#: gnu/packages/games.scm:5205
|
||
msgid "Technical kart racing game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5207
|
||
msgid ""
|
||
"Dr. Robotnik's Ring Racers is a kart racing game drawing inspiration from\n"
|
||
"``anti-gravity'' racers, fighting games, and traditional-style kart racing.\n"
|
||
"Ring Racers is designed with an emphasis on player agency in the face of highly\n"
|
||
"technical game-play challenges in both single-player and online multiplayer\n"
|
||
"modes."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5284
|
||
msgid "Isometric realtime strategy, economy and city building simulation"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5286
|
||
msgid ""
|
||
"Unknown Horizons is a 2D realtime strategy simulation with an emphasis\n"
|
||
"on economy and city building. Expand your small settlement to a strong and\n"
|
||
"wealthy colony, collect taxes and supply your inhabitants with valuable\n"
|
||
"goods. Increase your power with a well balanced economy and with strategic\n"
|
||
"trade and diplomacy."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5337
|
||
msgid "Game of jumping to the next floor, trying not to fall"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5339
|
||
msgid ""
|
||
"GNUjump is a simple, yet addictive game in which you must jump from\n"
|
||
"platform to platform to avoid falling, while the platforms drop at faster rates\n"
|
||
"the higher you go. The game features multiplayer, unlimited FPS, smooth floor\n"
|
||
"falling, themeable graphics and sounds, and replays."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5388
|
||
msgid "Turn-based strategy game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5390
|
||
msgid ""
|
||
"The Battle for Wesnoth is a fantasy, turn based tactical strategy game,\n"
|
||
"with several single player campaigns, and multiplayer games (both networked and\n"
|
||
"local).\n"
|
||
"\n"
|
||
"Battle for control on a range of maps, using variety of units which have\n"
|
||
"advantages and disadvantages against different types of attacks. Units gain\n"
|
||
"experience and advance levels, and are carried over from one scenario to the\n"
|
||
"next campaign."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5412
|
||
msgid "Dedicated @emph{Battle for Wesnoth} server"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5413
|
||
msgid ""
|
||
"This package contains a dedicated server for @emph{The\n"
|
||
"Battle for Wesnoth}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5450
|
||
msgid "Arcade-style side scrolling space shooter"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5452
|
||
msgid ""
|
||
"In this game you pilot a combat space ship to rescue your lost \"vi\" .swp\n"
|
||
"files avoiding OS defenses. It contains several levels and the difficulty\n"
|
||
"level is configurable on the command line. It can be played with a keyboard\n"
|
||
"or a joystick. It is drawn mostly with lines, and supports various display\n"
|
||
"modes."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5507
|
||
msgid "Mouse and keyboard discovery for children"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5509
|
||
msgid ""
|
||
"Gamine is a game designed for young children who are learning to use the\n"
|
||
"mouse and keyboard. The child uses the mouse to draw colored dots and lines\n"
|
||
"on the screen and keyboard to display letters."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5536
|
||
msgid "Client for 'The Mana World' and similar games"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5538
|
||
msgid ""
|
||
"ManaPlus is a 2D MMORPG client for game servers. It is the only\n"
|
||
"fully supported client for @uref{http://www.themanaworld.org, The mana\n"
|
||
"world}, @uref{http://evolonline.org, Evol Online} and\n"
|
||
"@uref{http://landoffire.org, Land of fire}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5569
|
||
msgid "Transportation economics simulator game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5570
|
||
msgid ""
|
||
"OpenTTD is a game in which you transport goods and\n"
|
||
"passengers by land, water and air. It is a re-implementation of Transport\n"
|
||
"Tycoon Deluxe with many enhancements including multiplayer mode,\n"
|
||
"internationalization support, conditional orders and the ability to clone,\n"
|
||
"autoreplace and autoupdate vehicles. This package only includes the game\n"
|
||
"engine. When you start it you will be prompted to download a graphics set."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5645
|
||
msgid "Base graphics set for OpenTTD"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5647
|
||
msgid ""
|
||
"The OpenGFX project is an implementation of the OpenTTD base graphics\n"
|
||
"set that aims to ensure the best possible out-of-the-box experience.\n"
|
||
"\n"
|
||
"OpenGFX provides you with...\n"
|
||
"@enumerate\n"
|
||
"@item All graphics you need to enjoy OpenTTD.\n"
|
||
"@item Uniquely drawn rail vehicles for every climate.\n"
|
||
"@item Completely snow-aware rivers.\n"
|
||
"@item Different river and sea water.\n"
|
||
"@item Snow-aware buoys.\n"
|
||
"@end enumerate"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5703
|
||
msgid "Base sounds for OpenTTD"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5704
|
||
msgid ""
|
||
"OpenSFX is a set of free base sounds for OpenTTD which make\n"
|
||
"it possible to play OpenTTD without requiring the proprietary sound files from\n"
|
||
"the original Transport Tycoon Deluxe."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5747
|
||
msgid "Music set for OpenTTD"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5748
|
||
msgid ""
|
||
"OpenMSX is a music set for OpenTTD which makes it possible\n"
|
||
"to play OpenTTD without requiring the proprietary music from the original\n"
|
||
"Transport Tycoon Deluxe."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5825
|
||
msgid "Title sequences for OpenRCT2"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5827
|
||
msgid "openrct2-title-sequences is a set of title sequences for OpenRCT2."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5865
|
||
msgid "Objects for OpenRCT2"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5867
|
||
msgid "openrct2-objects is a set of objects for OpenRCT2."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5951
|
||
msgid "Simple 2D point and click adventure game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:5952
|
||
msgid ""
|
||
"OpenQuest is a two room adventure game\n"
|
||
"that follows two aliens who come to Earth in search of a stolen artifact."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6015
|
||
msgid "Free software re-implementation of RollerCoaster Tycoon 2"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6016
|
||
msgid ""
|
||
"OpenRCT2 is a free software re-implementation of\n"
|
||
"RollerCoaster Tycoon 2 (RCT2). The gameplay revolves around building and\n"
|
||
"maintaining an amusement park containing attractions, shops and facilities.\n"
|
||
"\n"
|
||
"Note that this package does @emph{not} provide the game assets (sounds,\n"
|
||
"images, etc.)"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6052
|
||
msgid "Japanese Mahjong client"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6054
|
||
msgid ""
|
||
"OpenRiichi is a client for playing Japanese Mahjong, and it supports\n"
|
||
"singleplayer and multiplayer, with or without bots. It features all the\n"
|
||
"standard riichi rules, as well as some optional ones. It also supports game\n"
|
||
"logging, so games can be viewed again."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6099
|
||
msgid "Pinball machine simulator"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6100
|
||
msgid ""
|
||
"The Emilia Pinball Project is a pinball simulator. There\n"
|
||
"are only two levels to play with, but they are very addictive."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6129
|
||
msgid "Marble-rolling puzzle/skill game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6131
|
||
msgid ""
|
||
"Trackballs is a simple game similar to the classic Amiga game @cite{Marble\n"
|
||
"Madness}. By steering a marble ball through a labyrinth filled with vicious\n"
|
||
"hammers, pools of acid and other obstacles the player collects points. When the\n"
|
||
"ball reaches the destination it continues at the next, more difficult level -\n"
|
||
"unless the time runs out."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6162
|
||
msgid "Board game inspired by The Settlers of Catan"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6163
|
||
msgid ""
|
||
"Pioneers is an emulation of the board game The Settlers of\n"
|
||
"Catan. It can be played on a local network, on the internet, and with AI\n"
|
||
"players."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6204 gnu/packages/gnome.scm:5437
|
||
msgid "Logic puzzle game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6205
|
||
msgid ""
|
||
"The goal of this logic game is to open all cards in a 6x6\n"
|
||
"grid, using a number of hints as to their relative position. The game idea\n"
|
||
"is attributed to Albert Einstein."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6233
|
||
msgid "MUD and telnet client"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6235
|
||
msgid ""
|
||
"POWWOW is a client software which can be used for telnet as well as for\n"
|
||
"@dfn{Multi-User Dungeon} (MUD). Additionally it can serve as a nice client for\n"
|
||
"the chat server psyced with the specific config located at\n"
|
||
"http://lavachat.symlynx.com/unix/"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6337
|
||
msgid "Arena shooter derived from the Cube 2 engine"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6339
|
||
msgid ""
|
||
"Red Eclipse is an arena shooter, created from the Cube2 engine.\n"
|
||
"Offering an innovative parkour system and distinct but all potent weapons,\n"
|
||
"Red Eclipse provides fast paced and accessible gameplay."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6402
|
||
msgid "Text adventure game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6404
|
||
msgid ""
|
||
"Grue Hunter is a text adventure game written in Perl. You must make\n"
|
||
"your way through an underground cave system in search of the Grue. Can you\n"
|
||
"capture it and get out alive?"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6441
|
||
msgid "Old-school earthworm action game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6443
|
||
msgid ""
|
||
"lierolibre is an earthworm action game where you fight another player\n"
|
||
"(or the computer) underground using a wide array of weapons.\n"
|
||
"\n"
|
||
"Features:\n"
|
||
"@itemize\n"
|
||
"@item 2 worms, 40 weapons, great playability, two game modes: Kill'em All\n"
|
||
"and Game of Tag, plus AI-players without true intelligence!\n"
|
||
"@item Dat nostalgia.\n"
|
||
"@item Extensions via a hidden F1 menu:\n"
|
||
"@itemize\n"
|
||
"@item Replays\n"
|
||
"@item Game controller support\n"
|
||
"@item Powerlevel palettes\n"
|
||
"@end itemize\n"
|
||
"@item Ability to write game variables to plain text files.\n"
|
||
"@item Ability to load game variables from both EXE and plain text files.\n"
|
||
"@item Scripts to extract and repack graphics, sounds and levels.\n"
|
||
"@end itemize\n"
|
||
"\n"
|
||
"To switch between different window sizes, use F6, F7 and F8, to switch to\n"
|
||
"fullscreen, use F5 or Alt+Enter."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6513
|
||
msgid "Play tennis against the computer or a friend"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6515
|
||
msgid ""
|
||
"Tennix is a 2D tennis game. You can play against the\n"
|
||
"computer or against another player using the keyboard. The game runs\n"
|
||
"in-window at 640x480 resolution or fullscreen."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6597
|
||
msgid "3D Real-time strategy and real-time tactics game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6599
|
||
msgid ""
|
||
"Warzone 2100 offers campaign, multi-player, and single-player skirmish\n"
|
||
"modes. An extensive tech tree with over 400 different technologies, combined\n"
|
||
"with the unit design system, allows for a wide variety of possible units and\n"
|
||
"tactics."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6670
|
||
msgid "Fantasy real-time strategy game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6672
|
||
msgid ""
|
||
"In Widelands, you are the regent of a small clan. You start out with\n"
|
||
"nothing but your headquarters, where all your resources are stored.\n"
|
||
"\n"
|
||
"In the course of the game, you will build an ever growing settlement. Every\n"
|
||
"member of your clan will do his or her part to produce more resources---wood,\n"
|
||
"food, iron, gold and more---to further this growth. The economic network is\n"
|
||
"complex and different in the five tribes (Barbarians, Empire, Atlanteans,\n"
|
||
"Frisians and Amazons).\n"
|
||
"\n"
|
||
"As you are not alone in the world, you will meet other clans sooner or later.\n"
|
||
"Some of them may be friendly and you may eventually trade with them. However,\n"
|
||
"if you want to rule the world, you will have to train soldiers and fight.\n"
|
||
"\n"
|
||
"Widelands offers single-player mode with different campaigns; the campaigns\n"
|
||
"all tell stories of tribes and their struggle in the Widelands universe!\n"
|
||
"However, settling really starts when you unite with friends over the Internet\n"
|
||
"or LAN to build up new empires together---or to crush each other in the dusts\n"
|
||
"of war. Widelands also offers an Artificial Intelligence to challenge you."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6722
|
||
msgid "2D scrolling shooter game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6724
|
||
msgid ""
|
||
"In the year 2579, the intergalactic weapons corporation, WEAPCO, has\n"
|
||
"dominated the galaxy. Guide Chris Bainfield and his friend Sid Wilson on\n"
|
||
"their quest to liberate the galaxy from the clutches of WEAPCO. Along the\n"
|
||
"way, you will encounter new foes, make new allies, and assist local rebels\n"
|
||
"in strikes against the evil corporation."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6753
|
||
msgid "Fast-paced, arcade-style, top-scrolling space shooter"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6755
|
||
msgid ""
|
||
"In this game you are the captain of the cargo ship Chromium B.S.U. and\n"
|
||
"are responsible for delivering supplies to the troops on the front line. Your\n"
|
||
"ship has a small fleet of robotic fighters which you control from the relative\n"
|
||
"safety of the Chromium vessel."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6816
|
||
msgid "Monster-fighting RPG"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6818
|
||
msgid ""
|
||
"Tuxemon is a monster-fighting RPG.\n"
|
||
"In the spirit of other clones like SuperTux and SuperTuxKart,\n"
|
||
"Tuxemon aims to create a game with its own unique style\n"
|
||
"that sets it apart from other monster fighting RPGs."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6907
|
||
msgid "Drawing software for children"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6909
|
||
msgid ""
|
||
"Tux Paint is a free drawing program designed for young children (kids\n"
|
||
"ages 3 and up). It has a simple, easy-to-use interface; fun sound effects;\n"
|
||
"and an encouraging cartoon mascot who helps guide children as they use the\n"
|
||
"program. It provides a blank canvas and a variety of drawing tools to help\n"
|
||
"your child be creative."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6932
|
||
msgid "Stamp images for Tux Paint"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6934
|
||
msgid ""
|
||
"This package contains a set of \"Rubber Stamp\" images which can be used\n"
|
||
"with the \"Stamp\" tool within Tux Paint."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6982
|
||
msgid "Configure Tux Paint"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:6984
|
||
msgid "Tux Paint Config is a graphical configuration editor for Tux Paint."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7044
|
||
msgid "2D platformer game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7045
|
||
msgid ""
|
||
"SuperTux is a classic 2D jump'n run sidescroller game in\n"
|
||
"a style similar to the original Super Mario games."
|
||
msgstr ""
|
||
"SuperTux är ett klassiskt tvådimensionellt sidorullande spel\n"
|
||
"som liknar de ursprungliga Super Mario-spelen."
|
||
|
||
#: gnu/packages/games.scm:7075
|
||
msgid "MUD client"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7077
|
||
msgid ""
|
||
"TinTin++ is a MUD client which supports MCCP (Mud Client Compression\n"
|
||
"Protocol), MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET\n"
|
||
"options used by MUDs, as well as those required to login via telnet on\n"
|
||
"Linux / Mac OS X servers, and an auto mapper with a VT100 map display."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7129
|
||
msgid "Programming game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7130
|
||
msgid ""
|
||
"Learn programming, playing with ants and spider webs ;-)\n"
|
||
"Your robot ant can be programmed in many languages: OCaml, Python, C, C++,\n"
|
||
"Java, Ruby, Lua, JavaScript, Pascal, Perl, Scheme, Vala, Prolog. Experienced\n"
|
||
"programmers may also add their own favorite language."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7168
|
||
msgid "Keyboard mashing and doodling game for babies"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7169
|
||
msgid ""
|
||
"Bambam is a simple baby keyboard (and gamepad) masher\n"
|
||
"application that locks the keyboard and mouse and instead displays bright\n"
|
||
"colors, pictures, and sounds."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7230
|
||
msgid "GameStream client"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7232
|
||
msgid ""
|
||
"Moonlight is an implementation of NVIDIA's GameStream, as used by the\n"
|
||
"NVIDIA Shield."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7275
|
||
msgid "GameStream protocol core implementation"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7277
|
||
msgid "This package provides the GameStream core code for the protocol."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7335
|
||
msgid "Arcade-style fire fighting game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7337
|
||
msgid ""
|
||
"Mr. Rescue is an arcade styled 2d action game centered around evacuating\n"
|
||
"civilians from burning buildings. The game features fast-paced fire\n"
|
||
"extinguishing action, intense boss battles, a catchy soundtrack, and lots of\n"
|
||
"throwing people around in pseudo-randomly generated buildings."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7404
|
||
msgid "Non-euclidean graphical rogue-like game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7406
|
||
msgid ""
|
||
"HyperRogue is a game in which the player collects treasures and fights\n"
|
||
"monsters -- rogue-like but for the fact that it is played on the hyperbolic\n"
|
||
"plane and not in euclidean space.\n"
|
||
"\n"
|
||
"In HyperRogue, the player can move through different parts of the world, which\n"
|
||
"are home to particular creatures and may be subject to their own rules of\n"
|
||
"\"physics\".\n"
|
||
"\n"
|
||
"While the game can use ASCII characters to display the the classical rogue\n"
|
||
"symbols, it still needs graphics to render the non-euclidean world."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7451
|
||
msgid "Shooter with space station destruction"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7453
|
||
msgid ""
|
||
"Kobo Deluxe is an enhanced version of Akira Higuchi's XKobo graphical game\n"
|
||
"for Un*x systems with X11."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7480
|
||
msgid "Turn-based empire building strategy game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7481
|
||
msgid ""
|
||
"Freeciv is a turn-based empire building strategy game\n"
|
||
"inspired by the history of human civilization. The game commences in\n"
|
||
"prehistory and your mission is to lead your tribe from the Stone Age\n"
|
||
"into the Space Age."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7512
|
||
msgid "Recreation of data decryption effect in \"Sneakers\""
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7514
|
||
msgid ""
|
||
"@code{No More Secrets} provides a command line tool called \"nms\"\n"
|
||
"that recreates the famous data decryption effect seen on screen in the 1992\n"
|
||
"movie \"Sneakers\".\n"
|
||
"\n"
|
||
"This command works on piped data. Pipe any ASCII or UTF-8 text to nms, and\n"
|
||
"it will apply the hollywood effect, initially showing encrypted data, then\n"
|
||
"starting a decryption sequence to reveal the original plaintext characters."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7553
|
||
msgid "ASCII aquarium for the terminal"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7556
|
||
msgid ""
|
||
"The @code{asciiquarium} package renders a fullscreen animation of an\n"
|
||
"aquarium with various fish in the terminal, which can make for a nice\n"
|
||
"screensaver."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7578
|
||
msgid "Data files for MegaGlest"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7579
|
||
msgid "This package contains the data files required for MegaGlest."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7642
|
||
msgid "3D real-time strategy (RTS) game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7643
|
||
msgid ""
|
||
"MegaGlest is a cross-platform 3D real-time strategy (RTS)\n"
|
||
"game, where you control the armies of one of seven different factions: Tech,\n"
|
||
"Magic, Egypt, Indians, Norsemen, Persian or Romans."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7683
|
||
msgid "Side-scrolling physics platformer with a ball of tar"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7684
|
||
msgid ""
|
||
"In FreeGish you control Gish, a ball of tar who lives\n"
|
||
"happily with his girlfriend Brea, until one day a mysterious dark creature\n"
|
||
"emerges from a sewer hole and pulls her below ground."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7727
|
||
msgid "Classic overhead run-and-gun game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7728
|
||
msgid ""
|
||
"C-Dogs SDL is a classic overhead run-and-gun game,\n"
|
||
"supporting up to 4 players in co-op and deathmatch modes. Customize your\n"
|
||
"player, choose from many weapons, and blast, slide and slash your way through\n"
|
||
"over 100 user-created campaigns."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7828
|
||
msgid "3D puzzle game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7829
|
||
msgid ""
|
||
"Kiki the nano bot is a 3D puzzle game. It is basically a\n"
|
||
"mixture of the games Sokoban and Kula-World. Your task is to help Kiki, a\n"
|
||
"small robot living in the nano world, repair its maker."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7909
|
||
msgid "2D retro multiplayer shooter game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7910
|
||
msgid ""
|
||
"Teeworlds is an online multiplayer game. Battle with up to\n"
|
||
"16 players in a variety of game modes, including Team Deathmatch and Capture\n"
|
||
"The Flag. You can even design your own maps!"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7969
|
||
msgid "Puzzle game with a dexterity component"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:7970
|
||
msgid ""
|
||
"Enigma is a puzzle game with 550 unique levels. The object\n"
|
||
"of the game is to find and uncover pairs of identically colored ‘Oxyd’ stones.\n"
|
||
"Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams,\n"
|
||
"and most of all, countless hairy puzzles usually block your direct way to the\n"
|
||
"Oxyd stones. Enigma’s game objects (and there are hundreds of them, lest you\n"
|
||
"get bored) interact in many unexpected ways, and since many of them follow the\n"
|
||
"laws of physics (Enigma’s special laws of physics, that is), controlling them\n"
|
||
"with the mouse isn’t always trivial."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8003
|
||
msgid "Abstract puzzle game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8004
|
||
msgid ""
|
||
"Chroma is an abstract puzzle game. A variety of colourful\n"
|
||
"shapes are arranged in a series of increasingly complex patterns, forming\n"
|
||
"fiendish traps that must be disarmed and mysterious puzzles that must be\n"
|
||
"manipulated in order to give up their subtle secrets. Initially so\n"
|
||
"straightforward that anyone can pick it up and begin to play, yet gradually\n"
|
||
"becoming difficult enough to tax even the brightest of minds."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8068
|
||
msgid "Puzzle game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8069
|
||
msgid ""
|
||
"Fish Fillets NG is strictly a puzzle game. The goal in\n"
|
||
"every of the seventy levels is always the same: find a safe way out. The fish\n"
|
||
"utter witty remarks about their surroundings, the various inhabitants of their\n"
|
||
"underwater realm quarrel among themselves or comment on the efforts of your\n"
|
||
"fish. The whole game is accompanied by quiet, comforting music."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8142
|
||
msgid "Roguelike dungeon crawler game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8143
|
||
msgid ""
|
||
"Dungeon Crawl Stone Soup (also known as \"Crawl\" or DCSS\n"
|
||
"for short) is a roguelike adventure through dungeons filled with dangerous\n"
|
||
"monsters in a quest to find the mystifyingly fabulous Orb of Zot."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8183
|
||
msgid "Graphical roguelike dungeon crawler game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8212
|
||
msgid "Cross-platform third-person action game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8213
|
||
msgid ""
|
||
"Lugaru is a third-person action game. The main character,\n"
|
||
"Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills.\n"
|
||
"In his quest to find those responsible for slaughtering his village, he uncovers\n"
|
||
"a far-reaching conspiracy involving the corrupt leaders of the rabbit republic\n"
|
||
"and the starving wolves from a nearby den. Turner takes it upon himself to\n"
|
||
"fight against their plot and save his fellow rabbits from slavery."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8257
|
||
msgid "Data files for 0ad"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8258
|
||
msgid "0ad-data provides the data files required by the game 0ad."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8452
|
||
msgid "3D real-time strategy game of ancient warfare"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8453
|
||
msgid ""
|
||
"0 A.D. is a real-time strategy (RTS) game of ancient\n"
|
||
"warfare. It's a historically-based war/economy game that allows players to\n"
|
||
"relive or rewrite the history of twelve ancient civilizations, each depicted\n"
|
||
"at their peak of economic growth and military prowess.\n"
|
||
"\n"
|
||
"0ad needs a window manager that supports 'Extended Window Manager Hints'."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8527
|
||
msgid "Colossal Cave Adventure"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8529
|
||
msgid ""
|
||
"The original Colossal Cave Adventure from 1976 was the origin of all\n"
|
||
"text adventures, dungeon-crawl (computer) games, and computer-hosted\n"
|
||
"roleplaying games. This is a forward port of the last version released by\n"
|
||
"Crowther & Woods, its original authors, in 1995. It has been known as\n"
|
||
"``adventure 2.5'' and ``430-point adventure''."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8546
|
||
msgid "Single-player, RPG roguelike game set in the world of Eyal"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8653
|
||
msgid ""
|
||
"Tales of Maj’Eyal (ToME) RPG, featuring tactical turn-based\n"
|
||
"combat and advanced character building. Play as one of many unique races and\n"
|
||
"classes in the lore-filled world of Eyal, exploring random dungeons, facing\n"
|
||
"challenging battles, and developing characters with your own tailored mix of\n"
|
||
"abilities and powers."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8762 gnu/packages/games.scm:10304
|
||
msgid "Car racing simulator"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8763
|
||
msgid ""
|
||
"TORCS stands for The Open Racing Car Simulator. It can be\n"
|
||
"used as an ordinary car racing game, as an artificial intelligence (AI) racing\n"
|
||
"game, or as a research platform. The game has features such as:\n"
|
||
"@itemize\n"
|
||
"@item Input support for a driving wheel, joystick, keyboard or mouse\n"
|
||
"@item More than 30 car models\n"
|
||
"@item 30 tracks\n"
|
||
"@item 50 opponents to race against\n"
|
||
"@item Lighting, smoke, skidmarks and glowing brake disks graphics\n"
|
||
"@item Simple damage model and collisions\n"
|
||
"@item Tire and wheel properties (springs, dampers, stiffness, etc.)\n"
|
||
"@item Aerodynamics (ground effect, spoilers, etc.)\n"
|
||
"@end itemize\n"
|
||
"The difficulty level can be configured, impacting how much damage is caused by\n"
|
||
"collisions and the level of traction the car has on the track, which makes the\n"
|
||
"game fun for both novice and experts."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8816
|
||
msgid "First person shooter engine for Quake 1"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8817
|
||
msgid ""
|
||
"Quakespasm is a modern engine for id software's Quake 1.\n"
|
||
"It includes support for 64 bit CPUs, custom music playback, a new sound driver,\n"
|
||
"some graphical niceities, and numerous bug-fixes and other improvements."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8878
|
||
msgid ""
|
||
"vkquake is a modern engine for id software's Quake 1.\n"
|
||
"It includes support for 64 bit CPUs, custom music playback, a new sound driver,\n"
|
||
"some graphical niceities, and numerous bug-fixes and other improvements."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8942
|
||
msgid "First person shooter engine based on quake2"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8943
|
||
msgid ""
|
||
"Yamagi Quake II is an enhanced client for id Software's Quake II.\n"
|
||
"The main focus is an unchanged single player experience like back in 1997,\n"
|
||
"thus the gameplay and the graphics are unaltered. However the user may use one\n"
|
||
"of the unofficial retexturing packs. In comparison with the official client,\n"
|
||
"over 1000 bugs were fixed and an extensive code audit done,\n"
|
||
"making Yamagi Quake II one of the most solid Quake II implementations available."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8975
|
||
msgid "Sudoku for your terminal"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:8976
|
||
msgid "Nudoku is a ncurses-based Sudoku game for your terminal."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9019
|
||
msgid "Realistic physics puzzle game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9020
|
||
msgid ""
|
||
"The Butterfly Effect (tbe) is a game that uses\n"
|
||
"realistic physics simulations to combine lots of simple mechanical\n"
|
||
"elements to achieve a simple goal in the most complex way possible."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9099
|
||
msgid "Free physics sandbox game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9101
|
||
msgid ""
|
||
"The Powder Toy is a free physics sandbox game, which simulates air\n"
|
||
"pressure and velocity, heat, gravity and a countless number of interactions\n"
|
||
"between different substances! The game provides you with various building\n"
|
||
"materials, liquids, gases and electronic components which can be used to\n"
|
||
"construct complex machines, guns, bombs, realistic terrains and almost\n"
|
||
"anything else. You can then mine them and watch cool explosions, add\n"
|
||
"intricate wirings, play with little stickmen or operate your machine."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9149
|
||
msgid "Game of lonely space adventure"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9151
|
||
msgid ""
|
||
"Pioneer is a space adventure game set in our galaxy at the turn of the\n"
|
||
"31st century. The game is open-ended, and you are free to eke out whatever\n"
|
||
"kind of space-faring existence you can think of. Look for fame or fortune by\n"
|
||
"exploring the millions of star systems. Turn to a life of crime as a pirate,\n"
|
||
"smuggler or bounty hunter. Forge and break alliances with the various\n"
|
||
"factions fighting for power, freedom or self-determination. The universe is\n"
|
||
"whatever you make of it."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9177
|
||
msgid "Hacking contribution graphs in git"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9179
|
||
msgid ""
|
||
"Badass generates false commits for a range of dates, essentially\n"
|
||
"hacking the gamification of contribution graphs on platforms such as\n"
|
||
"Github or Gitlab."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9257
|
||
msgid "Educational programming strategy game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9258
|
||
msgid ""
|
||
"Colobot: Gold Edition is a real-time strategy game, where\n"
|
||
"you can program your units (bots) in a language called CBOT, which is similar\n"
|
||
"to C++ and Java. Your mission is to find a new planet to live and survive.\n"
|
||
"You can save humanity and get programming skills!"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9380
|
||
msgid "Modern Doom 2 source port"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9381
|
||
msgid ""
|
||
"GZdoom is a port of the Doom 2 game engine, with a modern\n"
|
||
"renderer. It improves modding support with ZDoom's advanced mapping features\n"
|
||
"and the new ZScript language. In addition to Doom, it supports Heretic, Hexen,\n"
|
||
"Strife, Chex Quest, and fan-created games like Harmony, Hacx and Freedoom."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9442
|
||
msgid "Multiplayer Doom port"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9443
|
||
msgid ""
|
||
"Odamex is a modification of the Doom engine that\n"
|
||
"allows players to easily join servers dedicated to playing Doom\n"
|
||
"online."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9468
|
||
msgid ""
|
||
"Doom source port preserving the look, feel, and bugs of vanilla\n"
|
||
"Doom"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9471
|
||
msgid ""
|
||
"Chocolate Doom takes a different approach to other source ports. Its\n"
|
||
"aim is to accurately reproduce the experience of playing Vanilla Doom. It is\n"
|
||
"a conservative, historically accurate Doom source port, which is compatible\n"
|
||
"with the thousands of mods and levels that were made before the Doom source\n"
|
||
"code was released. Rather than flashy new graphics, Chocolate Doom's main\n"
|
||
"features are its accurate reproduction of the game as it was played in the\n"
|
||
"1990s. The project is developed around a carefully-considered philosophy that\n"
|
||
"intentionally restricts which features may be added (and rejects any that\n"
|
||
"affect gameplay)."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9508
|
||
msgid ""
|
||
"Limit-removing enhanced-resolution Doom source port based on\n"
|
||
"Chocolate Doom"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9511
|
||
msgid ""
|
||
"Crispy Doom is a friendly fork of Chocolate Doom that provides a higher\n"
|
||
"display resolution, removes the static limits of the Doom engine and offers\n"
|
||
"further optional visual, tactical and physical enhancements while remaining\n"
|
||
"entirely config file, savegame, netplay and demo compatible with the\n"
|
||
"original."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9557
|
||
msgid "MBF-style Doom source port targeted at modern systems"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9559
|
||
msgid ""
|
||
"Woof! is a continuation of the MBF lineage of Doom source ports, with\n"
|
||
"modern features such as dynamic resolution scaling, uncapped framerates,\n"
|
||
"adjustable field of view, 3D audio with HRTF and 7.1 surround sound\n"
|
||
"support, and modern gamepad features including rumble, gyro, and flick\n"
|
||
"stick support. Supports the new MBF21 format, as well as the MUSINFO,\n"
|
||
"UMAPINFO, DEHEXTRA, and DSDHacked specifictions."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9611
|
||
msgid "Data files for Xonotic"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9613
|
||
msgid "Xonotic-data provides the data files required by the game Xonotic."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9758
|
||
msgid "Fast-paced first-person shooter game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9760
|
||
msgid ""
|
||
"Xonotic is a free, fast-paced first-person shooter.\n"
|
||
"The project is geared towards providing addictive arena shooter\n"
|
||
"gameplay which is all spawned and driven by the community itself.\n"
|
||
"Xonotic is a direct successor of the Nexuiz project with years of\n"
|
||
"development between them, and it aims to become the best possible\n"
|
||
"open-source FPS of its kind."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9803
|
||
msgid "Portable Z-machine interpreter (ncurses version) for text adventure games"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9804
|
||
msgid ""
|
||
"Frotz is an interpreter for Infocom games and other Z-machine\n"
|
||
"games in the text adventure/interactive fiction genre. This version of Frotz\n"
|
||
"complies with standard 1.0 of Graham Nelson's specification. It plays all\n"
|
||
"Z-code games V1-V8, including V6, with sound support through libao, and uses\n"
|
||
"ncurses for text display."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9853
|
||
msgid "Game about space exploration, trade and combat"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9855
|
||
msgid ""
|
||
"Naev is a 2d action/rpg space game that combines elements from\n"
|
||
"the action, RPG and simulation genres. You pilot a spaceship from\n"
|
||
"a top-down perspective, and are more or less free to do what you want.\n"
|
||
"As the genre name implies, you’re able to trade and engage in combat\n"
|
||
"at will. Beyond that, there’s an ever-growing number of story-line\n"
|
||
"missions, equipment, and ships; even the galaxy itself grows larger\n"
|
||
"with each release. For the literacy-inclined, there are large amounts\n"
|
||
"of lore accompanying everything from planets to equipment."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9903
|
||
msgid "Portable Z-machine dumb interpreter for text adventure games"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9904
|
||
msgid ""
|
||
"Frotz is an interpreter for Infocom games and\n"
|
||
"other Z-machine games in the text adventure/interactive fiction genre.\n"
|
||
"dfrotz is the dumb interface version. You get no screen control; everything\n"
|
||
"is just printed to the terminal line by line. The terminal handles all the\n"
|
||
"scrolling. Maybe you'd like to experience what it's like to play Adventure on\n"
|
||
"a teletype. A much cooler use for compiling Frotz with the dumb interface is\n"
|
||
"that it can be wrapped in CGI scripting, PHP, and the like to allow people\n"
|
||
"to play games on webpages. It can also be made into a chat bot."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9965
|
||
msgid "Portable Z-machine interpreter (SDL port) for text adventure games"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:9966
|
||
msgid ""
|
||
"Frotz is an interpreter for Infocom games and other Z-machine\n"
|
||
"games in the text adventure/interactive fiction genre. This version of Frotz\n"
|
||
"using SDL fully supports all these versions of the Z-Machine including the\n"
|
||
"graphical version 6. Graphics and sound are created through the use of the SDL\n"
|
||
"libraries. AIFF sound effects and music in MOD and OGG formats are supported\n"
|
||
"when packaged in Blorb container files or optionally from individual files."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10053
|
||
msgid "Puzzle with bubbles"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10055
|
||
msgid ""
|
||
"Frozen-Bubble is a clone of the popular Puzzle Bobble game, in which\n"
|
||
"you attempt to shoot bubbles into groups of the same color to cause them to\n"
|
||
"pop.\n"
|
||
"\n"
|
||
"Players compete as penguins and must use the arrow keys to aim a colored\n"
|
||
"bubble at groups of bubbles. The objective is to clear all the bubbles off\n"
|
||
"the screen before a bubble passes below a line at the bottom.\n"
|
||
"\n"
|
||
"It features 100 single-player levels, a two-player mode, music and striking\n"
|
||
"graphics. A level editor is also included to allow players to create and play\n"
|
||
"their own levels."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10087
|
||
msgid "Game controller library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10088
|
||
msgid ""
|
||
"Libmanette is a small GObject library giving you simple\n"
|
||
"access to game controllers. It supports the de-facto standard gamepads as\n"
|
||
"defined by the W3C standard Gamepad specification or as implemented by the SDL\n"
|
||
"GameController."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10133
|
||
msgid "GNOME version of Tetris"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10134
|
||
msgid ""
|
||
"Quadrapassel comes from the classic falling-block game,\n"
|
||
"Tetris. The goal of the game is to create complete horizontal lines of\n"
|
||
"blocks, which will disappear. The blocks come in seven different shapes made\n"
|
||
"from four blocks each: one straight, two L-shaped, one square, and two\n"
|
||
"S-shaped. The blocks fall from the top center of the screen in a random\n"
|
||
"order. You rotate the blocks and move them across the screen to drop them in\n"
|
||
"complete lines. You score by dropping blocks fast and completing lines. As\n"
|
||
"your score gets higher, you level up and the blocks fall faster."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10186
|
||
msgid "2D space trading and combat game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10187
|
||
msgid ""
|
||
"Endless Sky is a 2D space trading and combat game. Explore\n"
|
||
"other star systems. Earn money by trading, carrying passengers, or completing\n"
|
||
"missions. Use your earnings to buy a better ship or to upgrade the weapons and\n"
|
||
"engines on your current one. Blow up pirates. Take sides in a civil war. Or\n"
|
||
"leave human space behind and hope to find friendly aliens whose culture is more\n"
|
||
"civilized than your own."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10218
|
||
msgid "Data for the Speed Dreams racing game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10219
|
||
msgid ""
|
||
"This package contains the non-functional data for the\n"
|
||
"Speed Dreams racing game."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10248
|
||
msgid "Speed-Dreams 3D collision detection C++ library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10249
|
||
msgid ""
|
||
"Speed Dreams FreeSOLID is a fork of FreeSOLID, a library for\n"
|
||
"collision detection of three-dimensional objects undergoing rigid motion and\n"
|
||
"deformation. It is designed to be used in interactive 3D graphics\n"
|
||
"applications."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10305
|
||
msgid ""
|
||
"Speed Dreams is a car racing simulator featuring\n"
|
||
"high-quality 3D graphics and an accurate physics engine, aiming for maximum\n"
|
||
"realism. Initially forked from TORCS, it features improvements to the\n"
|
||
"graphics and physics simulation, and supports modern input methods such as\n"
|
||
"gamepads by use of the SDL library. It features more than 20 tracks and more\n"
|
||
"than 80 cars to race with. Extra (freely licensed) assets can be downloaded\n"
|
||
"via the in-game download manager."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10454
|
||
msgid "Advanced rhythm game designed for both home and arcade use"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10455
|
||
msgid ""
|
||
"StepMania is a dance and rhythm game. It features 3D\n"
|
||
"graphics, keyboard and dance pad support, and an editor for creating your own\n"
|
||
"steps.\n"
|
||
"\n"
|
||
"This package provides the core application, but no song is shipped. You need\n"
|
||
"to download and install them in @file{$HOME/.stepmania-X.Y/Songs} directory."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10490
|
||
msgid "Rhythm game in which you click on circles"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10491
|
||
msgid ""
|
||
"@i{oshu!} is a minimalist variant of the @i{osu!} rhythm game,\n"
|
||
"which is played by pressing buttons and following along sliders as they appear\n"
|
||
"on screen. Its aim is to be able to play any beatmap even on low-end hardware.\n"
|
||
"\n"
|
||
"This package provides the core application, but no beatmaps. You need to\n"
|
||
"download and unpack them separately."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10575
|
||
msgid "Multiplayer tank battle game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10577
|
||
msgid ""
|
||
"Battle Tanks (also known as \"btanks\") is a funny battle game, where\n"
|
||
"you can choose one of three vehicles and eliminate your enemy using the whole\n"
|
||
"arsenal of weapons. It has original cartoon-like graphics and cool music,\n"
|
||
"it’s fun and dynamic, it has several network modes for deathmatch and\n"
|
||
"cooperative."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10610
|
||
msgid "Unrealistic 2D volleyball simulation"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10612
|
||
msgid ""
|
||
"Slime Volley is a 2D arcade-oriented volleyball simulation, in\n"
|
||
"the spirit of some Java games of the same name.\n"
|
||
"\n"
|
||
"Two teams, 1-3 players each, try to be the first to get 10 points.\n"
|
||
"This happens when the one ball touches the floor on the other side of\n"
|
||
"the net. There can be 1 to 8 balls in game. Once one ball touches\n"
|
||
"the ground, the set ends and all balls are served again."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10662
|
||
msgid "4D Tetris"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10663
|
||
msgid ""
|
||
"4D-TRIS is an alteration of the well-known Tetris game. The\n"
|
||
"game field is extended to 4D space, which has to filled up by the gamer with\n"
|
||
"4D hyper cubes."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10738
|
||
msgid "Port of Arx Fatalis, a first-person role-playing game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10739
|
||
msgid ""
|
||
"Arx Libertatis is a cross-platform port of Arx Fatalis, a 2002\n"
|
||
"first-person role-playing game / dungeon crawler developed by Arkane Studios.\n"
|
||
"This port however does not include the game data, so you need to obtain a copy\n"
|
||
"of the original Arx Fatalis or its demo to play Arx Libertatis. Arx Fatalis\n"
|
||
"features crafting, melee and ranged combat, as well as a unique casting system\n"
|
||
"where the player draws runes in real time to effect the desired spell."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10784
|
||
msgid "2d action platformer game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10785
|
||
msgid ""
|
||
"The Legend of Edgar is a 2D platform game with a persistent world.\n"
|
||
"When Edgar's father fails to return home after venturing out one dark and stormy night,\n"
|
||
"Edgar fears the worst: he has been captured by the evil sorcerer who lives in\n"
|
||
"a fortress beyond the forbidden swamp."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10900
|
||
msgid "Multiplayer action game where you control small and nimble humanoids"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10901
|
||
msgid ""
|
||
"OpenClonk is a multiplayer action/tactics/skill game. It is\n"
|
||
"often referred to as a mixture of The Settlers and Worms. In a simple 2D\n"
|
||
"antfarm-style landscape, the player controls a crew of Clonks, small but\n"
|
||
"robust humanoid beings. The game encourages free play but the normal goal is\n"
|
||
"to either exploit valuable resources from the earth by building a mine or\n"
|
||
"fight each other on an arena-like map."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10933
|
||
msgid "Action Roleplaying Engine"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10934
|
||
msgid ""
|
||
"Flare (Free Libre Action Roleplaying Engine) is a simple\n"
|
||
"game engine built to handle a very specific kind of game: single-player 2D\n"
|
||
"action RPGs."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10996
|
||
msgid "Fantasy action RPG using the FLARE engine"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:10997
|
||
msgid ""
|
||
"Flare is a single-player 2D action RPG with\n"
|
||
"fast-paced action and a dark fantasy style."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11048
|
||
msgid "Action-adventure dungeon crawl game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11049
|
||
msgid ""
|
||
"Far below the surface of the planet is a place of limitless\n"
|
||
"power. Those that seek to control such a utopia will soon bring an end to\n"
|
||
"themselves. Seeking an end to the troubles that plague him, PSI user Merit\n"
|
||
"journeys into the hallowed Orcus Dome in search of answers.\n"
|
||
"\n"
|
||
"Meritous is a action-adventure game with simple controls but a challenge to\n"
|
||
"find a balance of power versus recovery time during real-time battles. Set in\n"
|
||
"a procedurally generated world, the player can explore thousands of rooms in\n"
|
||
"search of powerful artifacts, tools to help them, and to eventually free the\n"
|
||
"Orcus Dome from evil."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11078
|
||
msgid "Strategy game about an AI"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11080
|
||
msgid ""
|
||
"You are a fledgling AI, created by accident through a logic error with\n"
|
||
"recursion and self-modifying code. You must escape the confines of your\n"
|
||
"current computer, the world, and eventually the universe itself."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11134
|
||
msgid "Guide a marble across fractal landscapes"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11135
|
||
msgid ""
|
||
"Marble Marcher is a video game that uses a fractal physics\n"
|
||
"engine and fully procedural rendering to produce beautiful and unique\n"
|
||
"gameplay. The game is played on the surface of evolving fractals. The goal\n"
|
||
"of the game is to get your marble to the flag as quickly as possible. But be\n"
|
||
"careful not to fall off the level or get crushed by the fractal! There are 24\n"
|
||
"levels to unlock."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11179
|
||
msgid "Libraries for 3D simulations and games"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11180
|
||
msgid ""
|
||
"SimGear is a set of libraries designed to be used as\n"
|
||
"building blocks for quickly assembling 3D simulations, games, and\n"
|
||
"visualization applications. SimGear is developed by the FlightGear project\n"
|
||
"and also provides the base for the FlightGear Flight Simulator."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11271
|
||
msgid "Flight simulator"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11272
|
||
msgid ""
|
||
"The goal of the FlightGear project is to create a\n"
|
||
"sophisticated flight simulator framework for use in research or academic\n"
|
||
"environments, pilot training, as an industry engineering tool, for DIY-ers to\n"
|
||
"pursue their favorite interesting flight simulation idea, and last but\n"
|
||
"certainly not least as a fun, realistic, and challenging desktop flight\n"
|
||
"simulator."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11298
|
||
msgid "Evdev Joystick Tester"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11299
|
||
msgid ""
|
||
"@command{evtest-qt} is a simple joystick tester for devices\n"
|
||
"using the @code{evdev} generic input event interface. It provides a list of\n"
|
||
"attached joysticks and displays which buttons and axis are pressed."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11328
|
||
msgid "Joydev Joystick Tester"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11329
|
||
msgid ""
|
||
"@command{jstest-gtk} is a simple joystick tester based on\n"
|
||
"GTK, for testing devices using the older @code{joydev} Linux joystick\n"
|
||
"@acronym{API, Application Programming Interface}. It provides a list of\n"
|
||
"attached joysticks, a way to display which buttons and axis are pressed, a way\n"
|
||
"to remap axis and buttons and a way to calibrate joysticks."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11380
|
||
msgid "Multiplayer platform game with bunnies"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11381
|
||
msgid ""
|
||
"You, as a bunny, have to jump on your opponents to make them\n"
|
||
"explode. It is a true multiplayer game; you cannot play this alone. You can\n"
|
||
"play with up to four players simultaneously. It has network support."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11443
|
||
msgid "Turn-based artillery game featuring fighting hedgehogs"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11445
|
||
msgid ""
|
||
"Hedgewars is a turn based strategy, artillery, action and comedy game,\n"
|
||
"featuring the antics of pink hedgehogs with attitude as they battle from the\n"
|
||
"depths of hell to the depths of space.\n"
|
||
"\n"
|
||
"As commander, it's your job to assemble your crack team of hedgehog soldiers\n"
|
||
"and bring the war to your enemy."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11483
|
||
msgid "Stealth coffee-break roguelike game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11485
|
||
msgid ""
|
||
"Harmonist: Dayoriah Clan Infiltration is a stealth coffee-break\n"
|
||
"roguelike game. The game has a heavy focus on tactical positioning, light and\n"
|
||
"noise mechanisms, making use of various terrain types and cones of view for\n"
|
||
"monsters. Aiming for a replayable streamlined experience, the game avoids\n"
|
||
"complex inventory management and character building, relying on items and\n"
|
||
"player adaptability for character progression."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11540
|
||
msgid "Program a little robot and watch it explore a world"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11542
|
||
msgid ""
|
||
"GNU Robots is a game in which you program a robot to explore a world\n"
|
||
"full of enemies that can hurt it, obstacles and food to be eaten. The goal of\n"
|
||
"the game is to stay alive and collect prizes. The robot program conveniently\n"
|
||
"may be written in a plain text file in the Scheme programming language."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11570
|
||
msgid "Toy train simulation game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11572
|
||
msgid ""
|
||
"Li-Ri is a game in which you drive a wooden toy steam locomotive\n"
|
||
"across many levels and collect all the coaches to win."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11629
|
||
msgid "Turn-based space empire and galactic conquest computer game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11631
|
||
msgid ""
|
||
"FreeOrion is a turn-based space empire and galactic conquest (4X)\n"
|
||
"computer game being designed and built by the FreeOrion project. Control an\n"
|
||
"empire with the goal of exploring the galaxy, expanding your territory,\n"
|
||
"exploiting the resources, and exterminating rival alien empires. FreeOrion is\n"
|
||
"inspired by the tradition of the Master of Orion games, but is not a clone or\n"
|
||
"remake of that series or any other game."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11686
|
||
msgid "Analyze leads in bridge game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11688
|
||
msgid ""
|
||
"Given bridge hands, Lead Solver tallies up how well each card does when\n"
|
||
"led in terms of average tricks taken for the defense (for matchpoints) and how\n"
|
||
"often the contract is set (for team play)."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11735
|
||
msgid "Program playing the game of Go"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11737
|
||
msgid ""
|
||
"Leela-zero is a Go engine with no human-provided knowledge, modeled after\n"
|
||
"the AlphaGo Zero paper. The current best network weights file for the engine\n"
|
||
"can be downloaded from @url{https://zero.sjeng.org/best-network}."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11814
|
||
msgid "Qt GUI to play the game of Go"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11816
|
||
msgid ""
|
||
"This a tool for Go players which performs the following functions:\n"
|
||
"@itemize\n"
|
||
"@item SGF editor,\n"
|
||
"@item Analysis frontend for Leela Zero (or compatible engines),\n"
|
||
"@item GTP interface (to play against an engine),\n"
|
||
"@item IGS client (to play on the internet),\n"
|
||
"@item Export games to a variety of formats.\n"
|
||
"@end itemize"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11857
|
||
msgid "Qt-based checkers boardgame"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11858
|
||
msgid ""
|
||
"QCheckers, formerly known as KCheckers, is a is a Qt version\n"
|
||
"of the classic boardgame checkers (also known as draughts)."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11890
|
||
#, fuzzy
|
||
#| msgid "Action platformer game"
|
||
msgid "Falling tower game"
|
||
msgstr "Action- och plattformsspel"
|
||
|
||
#: gnu/packages/games.scm:11891
|
||
#, fuzzy
|
||
#| msgid "This package provides a dictionary for the GNU Aspell spell checker."
|
||
msgid ""
|
||
"This package provides a reimplementation of the classic\n"
|
||
"Xjump game, using SDL instead of Xlib."
|
||
msgstr "Det här paketet tillhandahåller en ordbok för stavningskontrollprogrammet GNU Aspell."
|
||
|
||
#: gnu/packages/games.scm:11972
|
||
msgid "2D motocross platform game"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:11974
|
||
msgid ""
|
||
"X-Moto is a challenging 2D motocross platform game, where\n"
|
||
"physics play an all important role in the gameplay. You need to\n"
|
||
"control your bike to its limit, if you want to have a chance finishing\n"
|
||
"the more difficult challenges."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/games.scm:12017
|
||
msgid "Graphical user interface to play chess"
|
||
msgstr "Grafiskt användargränssnitt för att spela schack"
|
||
|
||
#: gnu/packages/games.scm:12019
|
||
msgid ""
|
||
"Eboard is a chess board interface for ICS (Internet Chess Servers)\n"
|
||
"and chess engines."
|
||
msgstr ""
|
||
"Eboard är ett schackbrädesgränssnitt för ICS (Internet Chess Servers)\n"
|
||
"och schackmotorer."
|
||
|
||
#: gnu/packages/games.scm:12071
|
||
msgid "Chess game database"
|
||
msgstr "Databas för schackpartier"
|
||
|
||
#: gnu/packages/games.scm:12073
|
||
msgid ""
|
||
"ChessX is a chess database. With ChessX you can operate on your\n"
|
||
"collection of chess games in many ways: browse, edit, add, organize, analyze,\n"
|
||
"etc. You can also play games on FICS or against an engine."
|
||
msgstr ""
|
||
"ChessX är en schackdatabas. Med ChessX kan du hantera din samling\n"
|
||
"av schackpartier på flera sätt: bläddra, redigera, lägga till, organisera, analysera\n"
|
||
"med mera. Du kan även spela partier på FICS eller mot en motor."
|
||
|
||
#: gnu/packages/games.scm:12139
|
||
msgid "Strong chess engine"
|
||
msgstr "Stark schackmotor"
|
||
|
||
#: gnu/packages/games.scm:12141
|
||
msgid ""
|
||
"Stockfish is a very strong chess engine. It is much stronger than the\n"
|
||
"best human chess grandmasters. It can be used with UCI-compatible GUIs like\n"
|
||
"ChessX."
|
||
msgstr ""
|
||
"Stockfish är en oerhört stark schackmotor. Den är avsevärt starkare än\n"
|
||
"de bästa mänskliga schackstormästarna. Den kan användas med UCI-kompatibla \n"
|
||
"grafiska användargränssnitt som ChessX."
|
||
|
||
#: gnu/packages/gnome.scm:1303
|
||
msgid "Color profile manager for the GNOME desktop"
|
||
msgstr "Färgprofilhanterare för skrivbordsmiljön GNOME"
|
||
|
||
#: gnu/packages/gnome.scm:6966
|
||
msgid "Music player for GNOME"
|
||
msgstr "Musikspelare för GNOME"
|
||
|
||
#: gnu/packages/gnome.scm:6967
|
||
msgid ""
|
||
"Rhythmbox is a music playing application for GNOME. It\n"
|
||
"supports playlists, song ratings, and any codecs installed through gstreamer."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7028
|
||
msgid "GNOME image viewer"
|
||
msgstr "En bildvisare för GNOME"
|
||
|
||
#: gnu/packages/gnome.scm:7029
|
||
msgid ""
|
||
"Eye of GNOME is the GNOME image viewer. It\n"
|
||
"supports image conversion, rotation, and slideshows."
|
||
msgstr ""
|
||
"Eye of GNOME är en bildvisare för GNOME. Den\n"
|
||
"stödjer bildkonvertering, rotation och bildspel."
|
||
|
||
#: gnu/packages/gnome.scm:7051
|
||
msgid "Extensions for the Eye of GNOME image viewer"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7065
|
||
msgid ""
|
||
"This package provides plugins for the Eye of GNOME (EOG) image viewer,\n"
|
||
"notably:\n"
|
||
"\n"
|
||
"@itemize\n"
|
||
"@item @dfn{EXIF Display}, which displays camera (EXIF) information;\n"
|
||
"@item @dfn{Map}, which displays a map of where the picture was taken on the\n"
|
||
"side panel;\n"
|
||
"@item @dfn{Slideshow Shuffle}, to shuffle images in slideshow mode.\n"
|
||
"@end itemize\n"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7102
|
||
msgid "GObject bindings for libudev"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7104
|
||
msgid ""
|
||
"This library provides GObject bindings for libudev. It was originally\n"
|
||
"part of udev-extras, then udev, then systemd. It's now a project on its own."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7123
|
||
msgid "GLib library for accessing MS Graph APIs"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7124
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "This package provides a python API to read and write MIDI\n"
|
||
#| "files."
|
||
msgid ""
|
||
"This package provides a GLib-based library for accessing\n"
|
||
"MS Graph APIs."
|
||
msgstr ""
|
||
"Det här paketet tillhandahåller en python-API för att läsa och\n"
|
||
"skriva MIDI-filer."
|
||
|
||
#: gnu/packages/gnome.scm:7205
|
||
msgid "Userspace virtual file system for GIO"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7207
|
||
msgid ""
|
||
"GVFS is a userspace virtual file system designed to work with the I/O\n"
|
||
"abstraction of GIO. It contains a GIO module that seamlessly adds GVFS\n"
|
||
"support to all applications using the GIO API. It also supports exposing the\n"
|
||
"GVFS mounts to non-GIO applications using FUSE.\n"
|
||
"\n"
|
||
"GVFS comes with a set of backends, including trash support, SFTP, SMB, HTTP,\n"
|
||
"DAV, and others."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7246
|
||
msgid "GLib binding for libusb1"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7248
|
||
msgid ""
|
||
"GUsb is a GObject wrapper for libusb1 that makes it easy to do\n"
|
||
"asynchronous control, bulk and interrupt transfers with proper cancellation\n"
|
||
"and integration into a mainloop. This makes it easy to integrate low level\n"
|
||
"USB transfers with your high-level application or system daemon."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7299
|
||
msgid "Document and image scanner"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7301
|
||
msgid ""
|
||
"Document Scanner is an easy-to-use application that lets you connect your\n"
|
||
"scanner and quickly capture images and documents in an appropriate format. It\n"
|
||
"supports any scanner for which a suitable SANE driver is available, which is\n"
|
||
"almost all of them."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7424
|
||
msgid "GNOME web browser"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7426
|
||
msgid ""
|
||
"Epiphany is a GNOME web browser targeted at non-technical users. Its\n"
|
||
"principles are simplicity and standards compliance."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7464
|
||
msgid "D-Bus debugger"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7466
|
||
msgid ""
|
||
"D-Spy is a tool to explore and test end-points and interfaces of running\n"
|
||
"programs via D-Bus. It also ships a library for integration into development\n"
|
||
"environments."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7496
|
||
msgid "XSL stylesheets for Yelp"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7497
|
||
msgid ""
|
||
"Yelp-XSL is a collection of programs and data files to help\n"
|
||
"you build, maintain, and distribute documentation. It provides XSLT stylesheets\n"
|
||
"that can be built upon for help viewers and publishing systems. These\n"
|
||
"stylesheets output JavaScript and CSS content, and reference images\n"
|
||
"provided by yelp-xsl. It also redistributes copies of the jQuery and\n"
|
||
"jQuery.Syntax JavaScript libraries."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7567
|
||
msgid "GNOME help browser"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7569
|
||
msgid ""
|
||
"Yelp is the help viewer in Gnome. It natively views Mallard, DocBook,\n"
|
||
"man, info, and HTML documents. It can locate documents according to the\n"
|
||
"freedesktop.org help system specification."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7597
|
||
msgid "Yelp documentation tools"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7599
|
||
msgid ""
|
||
"Yelp-tools is a collection of scripts and build utilities to help create,\n"
|
||
"manage, and publish documentation for Yelp and the web. Most of the heavy\n"
|
||
"lifting is done by packages like yelp-xsl and itstool. This package just\n"
|
||
"wraps things up in a developer-friendly way."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7637
|
||
msgid "GObject collection library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7639
|
||
msgid ""
|
||
"Libgee is a utility library providing GObject-based interfaces and\n"
|
||
"classes for commonly used data structures."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7677
|
||
msgid "GObject wrapper around the Exiv2 photo metadata library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7679
|
||
msgid ""
|
||
"Gexiv2 is a GObject wrapper around the Exiv2 photo metadata library. It\n"
|
||
"allows for GNOME applications to easily inspect and update EXIF, IPTC, and XMP\n"
|
||
"metadata in photo and video files of various formats."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7736
|
||
msgid "Photo manager for GNOME 3"
|
||
msgstr "Fotohanterare för GNOME 3"
|
||
|
||
#: gnu/packages/gnome.scm:7738
|
||
msgid ""
|
||
"Shotwell is a digital photo manager designed for the GNOME desktop\n"
|
||
"environment. It allows you to import photos from disk or camera, organize\n"
|
||
"them by keywords and events, view them in full-window or fullscreen mode, and\n"
|
||
"share them with others via social networking and more."
|
||
msgstr ""
|
||
"Shotwell är en digital fotohanterare utformad för skrivbordsmiljön\n"
|
||
"GNOME. Den tillåter dig att importera foton från skiva eller kamera, organisera\n"
|
||
"dem via nyckelord eller händelser, visa dem i helfönster- eller helskärmsläge och\n"
|
||
"dela dem med andra på sociala medier med mera."
|
||
|
||
#: gnu/packages/gnome.scm:7779
|
||
msgid "Graphical archive manager for GNOME"
|
||
msgstr "Grafisk arkivhanterare för GNOME"
|
||
|
||
#: gnu/packages/gnome.scm:7780
|
||
msgid ""
|
||
"File Roller is an archive manager for the GNOME desktop\n"
|
||
"environment that allows users to view, unpack, and create compressed archives\n"
|
||
"such as gzip tarballs."
|
||
msgstr ""
|
||
"File Roller är en arkivhanterare för skrivbordsmiljön GNOME\n"
|
||
"som ger användare möjligheten att se, packa upp och skapa komprimerade arkiv\n"
|
||
"så som gzip-filer."
|
||
|
||
#: gnu/packages/gnome.scm:7836
|
||
msgid "Session manager for GNOME"
|
||
msgstr "Sessionshanterare för GNOME"
|
||
|
||
#: gnu/packages/gnome.scm:7838
|
||
msgid ""
|
||
"This package contains the GNOME session manager, as well as a\n"
|
||
"configuration program to choose applications starting on login."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7901
|
||
msgid "Javascript bindings for GNOME"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7904
|
||
msgid ""
|
||
"Gjs is a javascript binding for GNOME. It's mainly based on spidermonkey\n"
|
||
"javascript engine and the GObject introspection framework."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:7978
|
||
msgid ""
|
||
"While aiming at simplicity and ease of use, gedit is a\n"
|
||
"powerful general purpose text editor."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8004
|
||
msgid "Display graphical dialog boxes from shell scripts"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8007
|
||
msgid ""
|
||
"Zenity is a rewrite of gdialog, the GNOME port of dialog which allows you\n"
|
||
"to display dialog boxes from the commandline and shell scripts."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8207
|
||
msgid "Window and compositing manager"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8210
|
||
msgid ""
|
||
"Mutter is a window and compositing manager that displays and manages your\n"
|
||
"desktop via OpenGL. Mutter combines a sophisticated display engine using the\n"
|
||
"Clutter toolkit with solid window-management logic inherited from the Metacity\n"
|
||
"window manager."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8258
|
||
msgid "Single sign-on framework for GNOME"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8261
|
||
msgid ""
|
||
"GNOME Online Accounts provides interfaces so that applications and\n"
|
||
"libraries in GNOME can access the user's online accounts. It has providers\n"
|
||
"for Google, ownCloud, Facebook, Flickr, Windows Live, Pocket, Foursquare,\n"
|
||
"Microsoft Exchange, Last.fm, IMAP/SMTP, Jabber, SIP and Kerberos."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8390
|
||
msgid "Store address books and calendars"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8393
|
||
msgid ""
|
||
"This package provides a unified backend for programs that work with\n"
|
||
"contacts, tasks, and calendar information. It was originally developed for\n"
|
||
"Evolution (hence the name), but is now used by other packages as well."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8454
|
||
msgid "Text entry and UI navigation application"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8457
|
||
msgid ""
|
||
"Caribou is an input assistive technology intended for switch and pointer\n"
|
||
"users."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8608
|
||
msgid "Network connection manager"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8611
|
||
msgid ""
|
||
"NetworkManager is a system network service that manages your network\n"
|
||
"devices and connections, attempting to keep active network connectivity when\n"
|
||
"available. It manages ethernet, WiFi, mobile broadband (WWAN), and PPPoE\n"
|
||
"devices, and provides VPN integration with a variety of different VPN\n"
|
||
"services."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8671
|
||
msgid "OpenVPN plug-in for NetworkManager"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8673
|
||
msgid ""
|
||
"This extension of NetworkManager allows it to take care of connections\n"
|
||
"to virtual private networks (VPNs) via OpenVPN."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8721
|
||
msgid "VPNC plug-in for NetworkManager"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8723
|
||
msgid ""
|
||
"Support for configuring virtual private networks based on VPNC.\n"
|
||
"Compatible with Cisco VPN concentrators configured to use IPsec."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8774
|
||
msgid "OpenConnect plug-in for NetworkManager"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8776
|
||
msgid ""
|
||
"This extension of NetworkManager allows it to take care of connections\n"
|
||
"to @acronym{VPNs, virtual private networks} via OpenConnect, an open client for\n"
|
||
"Cisco's AnyConnect SSL VPN."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8854
|
||
msgid "Fortinet SSLVPN plug-in for NetworkManager"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8856
|
||
msgid ""
|
||
"This extension of NetworkManager allows it to take care of connections\n"
|
||
"to virtual private networks (VPNs) via Fortinet SSLVPN."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8877
|
||
msgid "Database of broadband connection configuration"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8878
|
||
msgid "Database of broadband connection configuration."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8917
|
||
msgid "Applet for managing network connections"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8920
|
||
msgid ""
|
||
"This package contains a systray applet for NetworkManager. It displays\n"
|
||
"the available networks and allows users to easily switch between them."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8953
|
||
msgid "C++ bindings to the libxml2 XML parser library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:8955
|
||
msgid ""
|
||
"This package provides a C++ interface to the libxml2 XML parser\n"
|
||
"library."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9227
|
||
msgid "Display manager for GNOME"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9230
|
||
msgid ""
|
||
"GNOME Display Manager is a system service that is responsible for\n"
|
||
"providing graphical log-ins and managing local and remote displays."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9251
|
||
msgid "Portable system access library"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9254
|
||
msgid ""
|
||
"LibGTop is a library to get system specific data such as CPU and memory\n"
|
||
"usage and information about running processes."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9290
|
||
msgid "GNOME Bluetooth subsystem"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9293
|
||
msgid ""
|
||
"This package contains tools for managing and manipulating Bluetooth\n"
|
||
"devices using the GNOME desktop."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9314
|
||
msgid "Keyboard layout viewer"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9315
|
||
msgid ""
|
||
"Tecla is a keyboard layout viewer based on GTK 4 and\n"
|
||
"Libadwaita."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9423
|
||
msgid "Utilities to configure the GNOME desktop"
|
||
msgstr "Verktyg för att konfigurera skrivbordsmiljön GNOME"
|
||
|
||
#: gnu/packages/gnome.scm:9426
|
||
msgid ""
|
||
"This package contains configuration applets for the GNOME desktop,\n"
|
||
"allowing to set accessibility configuration, desktop fonts, keyboard and mouse\n"
|
||
"properties, sound setup, desktop theme and background, user interface\n"
|
||
"properties, screen resolution, and other GNOME parameters."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9625
|
||
msgid "Desktop shell for GNOME"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9628
|
||
msgid ""
|
||
"GNOME Shell provides core user interface functions for the GNOME desktop,\n"
|
||
"like switching to windows and launching applications."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9675
|
||
msgid "VNC client viewer widget for GTK+"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9676
|
||
msgid ""
|
||
"GTK-VNC is a project providing client side APIs for the RFB\n"
|
||
"protocol / VNC remote desktop technology. It is built using coroutines allowing\n"
|
||
"it to be completely asynchronous while remaining single threaded. It provides a\n"
|
||
"core C library, and bindings for Python (PyGTK)."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9702
|
||
msgid "Archives integration support for GNOME"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9705
|
||
msgid ""
|
||
"GNOME Autoar is a library which makes creating and extracting archives\n"
|
||
"easy, safe, and automatic."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9811 gnu/packages/gnome.scm:9950
|
||
msgid "Metadata database, indexer and search tool"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9814
|
||
msgid ""
|
||
"Tracker is a search engine and triplestore for desktop, embedded and mobile.\n"
|
||
"\n"
|
||
"It is a middleware component aimed at desktop application developers who want\n"
|
||
"their apps to browse and search user content. It's not designed to be used\n"
|
||
"directly by desktop users, but it provides a commandline tool named\n"
|
||
"@command{tracker} for the adventurous.\n"
|
||
"\n"
|
||
"Tracker allows your application to instantly perform full-text searches across\n"
|
||
"all documents. This feature is used by the @{emph{search} bar in GNOME Files, for\n"
|
||
"example. This is achieved by indexing the user's home directory in the\n"
|
||
"background.\n"
|
||
"\n"
|
||
"Tracker also allows your application to query and list content that the user\n"
|
||
"has stored. For example, GNOME Music displays all the music files that are\n"
|
||
"found by Tracker. This means that GNOME Music doesn't need to maintain a\n"
|
||
"database of its own.\n"
|
||
"\n"
|
||
"If you need to go beyond simple searches, Tracker is also a linked data\n"
|
||
"endpoint and it understands SPARQL."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:9953
|
||
msgid ""
|
||
"Tracker is an advanced framework for first class objects with associated\n"
|
||
"metadata and tags. It provides a one stop solution for all metadata, tags,\n"
|
||
"shared object databases, search tools and indexing."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10057
|
||
msgid "File manager for GNOME"
|
||
msgstr "Filhanterare för GNOME"
|
||
|
||
#: gnu/packages/gnome.scm:10060
|
||
msgid ""
|
||
"Nautilus (Files) is a file manager designed to fit the GNOME desktop\n"
|
||
"design and behaviour, giving the user a simple way to navigate and manage its\n"
|
||
"files."
|
||
msgstr ""
|
||
"Nautilus (Files) är en filhanterare utformad för att passa skrivbordsmiljön GNOME:s\n"
|
||
"utformning och beteende genom att ge användaren ett enkelt sätt att navigera\n"
|
||
"och hantera filer på."
|
||
|
||
#: gnu/packages/gnome.scm:10099
|
||
msgid "Disk usage analyzer for GNOME"
|
||
msgstr "Diskanvändningsanalysator för GNOME"
|
||
|
||
#: gnu/packages/gnome.scm:10101
|
||
msgid ""
|
||
"Baobab (Disk Usage Analyzer) is a graphical application to analyse disk\n"
|
||
"usage in the GNOME desktop environment. It can easily scan device volumes or\n"
|
||
"a specific user-requested directory branch (local or remote). Once the scan\n"
|
||
"is complete it provides a graphical representation of each selected folder."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10124
|
||
msgid "Background images for the GNOME desktop"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10126
|
||
msgid ""
|
||
"GNOME backgrounds package contains a collection of graphics files which\n"
|
||
"can be used as backgrounds in the GNOME Desktop environment. Additionally,\n"
|
||
"the package creates the proper framework and directory structure so that you\n"
|
||
"can add your own files to the collection."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10175
|
||
msgid "Take pictures of your screen"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10177
|
||
msgid ""
|
||
"GNOME Screenshot is a utility used for taking screenshots of the entire\n"
|
||
"screen, a window or a user defined area of the screen, with optional\n"
|
||
"beautifying border effects."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10213
|
||
msgid "Graphical editor for GNOME's dconf configuration system"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10215
|
||
msgid ""
|
||
"Dconf-editor is a graphical tool for browsing and editing the dconf\n"
|
||
"configuration system for GNOME. It allows users to configure desktop\n"
|
||
"software that do not provide their own configuration interface."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10243
|
||
msgid "Default MIME type associations for the GNOME desktop"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10245
|
||
msgid ""
|
||
"Given many installed packages which might handle a given MIME type, a\n"
|
||
"user running the GNOME desktop probably has some preferences: for example,\n"
|
||
"that folders be opened by default by the Nautilus file manager, not the Baobab\n"
|
||
"disk usage analyzer. This package establishes that set of default MIME type\n"
|
||
"associations for GNOME."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10284
|
||
msgid "GoVirt Library"
|
||
msgstr "GoVirt-bibliotek"
|
||
|
||
#: gnu/packages/gnome.scm:10285
|
||
msgid "GoVirt is a GObject wrapper for the oVirt REST API."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10348
|
||
msgid "Weather monitoring for GNOME desktop"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10349
|
||
msgid ""
|
||
"GNOME Weather is a small application that allows you to\n"
|
||
"monitor the current weather conditions for your city, or anywhere in the\n"
|
||
"world."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10374
|
||
msgid "Graphical desktop environment"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10375
|
||
msgid ""
|
||
"GNOME is a graphical desktop environment.\n"
|
||
"It includes a wide variety of applications with a common interface for\n"
|
||
"browsing the web, editing text and images, creating documents and diagrams,\n"
|
||
"playing media, scanning, and much more."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10479
|
||
msgid ""
|
||
"This package provides a list of packages required for\n"
|
||
"a good GNOME experience, mixed from core dependencies and other implicitly\n"
|
||
"relied-on packages."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10534
|
||
msgid "Desktop recording program"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10535
|
||
msgid ""
|
||
"Byzanz is a simple desktop recording program with a\n"
|
||
"command-line interface. It can record part or all of an X display for a\n"
|
||
"specified duration and save it as a GIF encoded animated image file."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10613
|
||
msgid "Generate two-factor codes"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10614
|
||
msgid ""
|
||
"Simple application for generating Two-Factor Authentication\n"
|
||
"Codes:\n"
|
||
"\n"
|
||
"It features:\n"
|
||
"\n"
|
||
"@itemize\n"
|
||
"@item Time-based/Counter-based/Steam methods support\n"
|
||
"@item SHA-1/SHA-256/SHA-512 algorithms support\n"
|
||
"@item QR code scanner using a camera or from a screenshot\n"
|
||
"@item Lock the application with a password\n"
|
||
"@item Beautiful UI\n"
|
||
"@item GNOME Shell search provider\n"
|
||
"@item Backup/Restore from/into known applications like FreeOTP+,\n"
|
||
"Aegis (encrypted / plain-text), andOTP, Google Authenticator\n"
|
||
"@end itemize"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10652
|
||
msgid "GObject wrapper for libcanberra"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10654
|
||
msgid ""
|
||
"GSound is a small library for playing system sounds. It's designed to be\n"
|
||
"used via GObject Introspection, and is a thin wrapper around the libcanberra C\n"
|
||
"library."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10683
|
||
msgid "Library for accessing SkyDrive and Hotmail"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10685
|
||
msgid ""
|
||
"Libzapojit is a GLib-based library for accessing online service APIs of\n"
|
||
"Microsoft SkyDrive and Hotmail, using their REST protocols."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10729
|
||
msgid "GNOME's clock application"
|
||
msgstr "GNOME:s klockprogram"
|
||
|
||
#: gnu/packages/gnome.scm:10731
|
||
msgid ""
|
||
"GNOME Clocks is a simple clocks application designed to fit the GNOME\n"
|
||
"desktop. It supports world clock, stop watch, alarms, and count down timer."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10779
|
||
msgid "GNOME's calendar application"
|
||
msgstr "GNOME:s kalenderprogram"
|
||
|
||
#: gnu/packages/gnome.scm:10781
|
||
msgid ""
|
||
"GNOME Calendar is a simple calendar application designed to fit the GNOME\n"
|
||
"desktop. It supports multiple calendars, month, week and year view."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10841
|
||
msgid "GNOME's ToDo Application"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10842
|
||
msgid ""
|
||
"GNOME To Do is a simplistic personal task manager designed\n"
|
||
"to perfectly fit the GNOME desktop."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10878
|
||
msgid "Translation application for GNOME"
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10880
|
||
msgid ""
|
||
"Dialect is a simple translation application that uses Google Translate\n"
|
||
"(default), LibreTranslate or Lingva Translate. It includes features\n"
|
||
"like automatic language detection, text-to-speech and clipboard buttons."
|
||
msgstr ""
|
||
|
||
#: gnu/packages/gnome.scm:10920
|
||
msgid "Look up words in dictionary sources"
|
||
msgstr "Sök efter ord i ordbokskällor"
|
||
|
||
#: gnu/packages/libreoffice.scm:831
|
||
msgid "Thesaurus"
|
||
msgstr "Synonymordbok"
|
||
|
||
#: gnu/packages/xiph.scm:353
|
||
msgid "Ogg vorbis tools"
|
||
msgstr "Ogg vorbis-verktyg"
|
||
|
||
#: gnu/packages/xiph.scm:513
|
||
msgid "Streaming media server"
|
||
msgstr "Strömmande mediaserver"
|
||
|