diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 52c9a38f9f2..a026e114c45 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2379,7 +2379,7 @@ scripted in a Python-like language.") (define-public godot (package (name "godot") - (version "4.3") + (version "4.4") (source (origin (method git-fetch) (uri (git-reference @@ -2388,7 +2388,7 @@ scripted in a Python-like language.") (file-name (git-file-name name version)) (sha256 (base32 - "1hqjlhjhxyp1kll7s68b34kisvba1d5dsr804flc0bw4f47l2sdz")) + "1la1sk6v3scpgvv7gpqxbmh6vybz5v67jbl19ks07i50g8bpiswx")) (modules '((guix build utils) (ice-9 ftw) (srfi srfi-1))) @@ -2421,9 +2421,11 @@ scripted in a Python-like language.") ;; which is no longer in the glslang output ;; after the most recent update. "glslang" + "jolt_physics" "jpeg-compressor" "libktx" "libsimplewebm" + "manifold" "meshoptimizer" "minimp3" "miniupnpc" @@ -2489,9 +2491,9 @@ scripted in a Python-like language.") ;; Scons does not use the environment variables by default, ;; but this substitution makes it do so. (substitute* "SConstruct" - (("env = Environment\\(tools=custom_tools\\)") + (("env = Environment\\(tools=\\[\\]\\)") (string-append - "env = Environment(tools=custom_tools)\n" + "env = Environment(tools=[])\n" "env = Environment(ENV=os.environ)"))))) (add-after 'scons-use-env 'fix-dlopen-paths (lambda* (#:key inputs #:allow-other-keys)