gnu: luanti: Update luanti-paths patch, per upstream comments.

* gnu/packages/patches/luanti-paths.patch: Update and add upstream-status
reference.

Change-Id: Id98ed5b20d24560f9a9b2b3aff03294e385fd468
This commit is contained in:
Maxim Cournoyer 2026-01-09 10:56:39 +09:00
parent 98f9df7ca0
commit 3292fb35ba
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GPG key ID: 1260E46482E63562

View file

@ -1,40 +1,51 @@
Index: luanti/src/content/subgames.cpp
===================================================================
--- luanti.orig/src/content/subgames.cpp
+++ luanti/src/content/subgames.cpp
@@ -63,19 +63,21 @@ struct GameFindPath
Upstream-status: <https://github.com/luanti-org/luanti/pull/16816>
diff --git a/src/content/subgames.cpp b/src/content/subgames.cpp
index d2b94a31e..2f76aba0f 100644
--- a/src/content/subgames.cpp
+++ b/src/content/subgames.cpp
@@ -63,20 +63,27 @@ struct GameFindPath
std::string getSubgamePathEnv()
{
static bool has_warned = false;
- char *subgame_path = getenv("MINETEST_SUBGAME_PATH");
- if (subgame_path && !has_warned) {
- warningstream << "MINETEST_SUBGAME_PATH is deprecated, use MINETEST_GAME_PATH instead."
+
+ if (char *luanti_game_path = getenv ("LUANTI_GAME_PATH"))
+ return std::string(luanti_game_path);
+ else if (char *minetest_game_path = getenv ("MINETEST_GAME_PATH")) {
+ warningstream << "MINETEST_GAME_PATH is deprecated, use LUANTI_GAME_PATH instead."
<< std::endl;
has_warned = true;
+ return std::string(minetest_game_path);
+ }
+ else if (char *minetest_subgame_path = getenv ("MINETEST_SUBGAME_PATH")) {
+ warningstream << "MINETEST_SUBGAME_PATH is deprecated, use LUANTI_GAME_PATH instead."
+ << std::endl;
+ has_warned = true;
+ return std::string(minetest_subgame_path);
}
- << std::endl;
- has_warned = true;
- }
-
- char *game_path = getenv("MINETEST_GAME_PATH");
-
- if (game_path)
- return std::string(game_path);
- else if (subgame_path)
- return std::string(subgame_path);
return "";
- return "";
+ if (char *luanti_game_path = getenv ("LUANTI_GAME_PATH"))
+ return std::string(luanti_game_path);
+ else if (char *minetest_game_path = getenv ("MINETEST_GAME_PATH")) {
+ if (!has_warned) {
+ warningstream << "MINETEST_GAME_PATH is deprecated, use LUANTI_GAME_PATH instead."
+ << std::endl;
+ has_warned = true;
+ }
+ return std::string(minetest_game_path);
+ }
+ else if (char *minetest_subgame_path = getenv ("MINETEST_SUBGAME_PATH")) {
+ if (!has_warned) {
+ warningstream << "MINETEST_SUBGAME_PATH is deprecated, use LUANTI_GAME_PATH instead."
+ << std::endl;
+ has_warned = true;
+ }
+ return std::string(minetest_subgame_path);
+ }
+ else
+ return "";
}
@@ -277,8 +279,17 @@ std::string getWorldGameId(const std::st
static SubgameSpec getSubgameSpec(const std::string &game_id,
@@ -279,8 +286,20 @@ std::string getWorldGameId(const std::string &world_path, bool can_be_legacy)
std::string getWorldPathEnv()
{
@ -45,8 +56,11 @@ Index: luanti/src/content/subgames.cpp
+ if (world_path = getenv("LUANTI_WORLD_PATH"))
+ return std::string(world_path);
+ else if (world_path = getenv("MINETEST_WORLD_PATH")) {
+ warningstream << "MINETEST_WORLD_PATH is deprecated, use LUANTI_WORLD_PATH instead."
+ << std::endl;
+ if (!has_warned) {
+ warningstream << "MINETEST_WORLD_PATH is deprecated, use LUANTI_WORLD_PATH instead."
+ << std::endl;
+ has_warned = true;
+ }
+ return std::string(world_path);
+ }
+ else
@ -54,7 +68,7 @@ Index: luanti/src/content/subgames.cpp
}
std::vector<WorldSpec> getAvailableWorlds()
@@ -411,8 +422,18 @@ void loadGameConfAndInitWorld(const std:
@@ -413,8 +432,20 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name,
std::vector<std::string> getEnvModPaths()
{
@ -62,9 +76,11 @@ Index: luanti/src/content/subgames.cpp
+ static bool has_warned = false;
std::vector<std::string> paths;
+ if (const char *c_mod_path = getenv("MINETEST_MOD_PATH")) {
+ warningstream << "MINETEST_MOD_PATH is deprecated, use LUANTI_MOD_PATH instead."
+ << std::endl;
+ has_warned = true;
+ if (!has_warned) {
+ warningstream << "MINETEST_MOD_PATH is deprecated, use LUANTI_MOD_PATH instead."
+ << std::endl;
+ has_warned = true;
+ }
+ Strfnd search_paths(c_mod_path ? c_mod_path : "");
+ while (!search_paths.at_end())
+ paths.push_back(search_paths.next(PATH_DELIM));