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gnu: Add libsquish.
* gnu/packages/games.scm (libsquish): New variable. Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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@ -4276,6 +4276,42 @@ alternative layouts Dvorak and Colemak, as well as for the numpad. Tutorials
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are primarily in English, however some in other languages are provided.")
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(license license:gpl3+)))
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(define-public libsquish
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(package
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(name "libsquish")
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(version "1.15")
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(source
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(origin
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(method url-fetch/tarbomb)
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(uri (string-append "mirror://sourceforge/libsquish/libsquish-" version
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".tgz"))
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(sha256
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(base32 "0sbj2k98ak1jabna7h1vfakdvjb7d7a81l3178c6d230pbp9d1v2"))))
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(build-system gnu-build-system)
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(arguments
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(list
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#:tests? #f ; no tests defined in Makefile, extra/squishtest.cpp fails
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; to build at all
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#:make-flags
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#~(list (string-append "INSTALL_DIR=" #$output))
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#:phases
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#~(modify-phases %standard-phases
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(add-after 'bootstrap 'use-shared
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(lambda _
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(substitute* "config"
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(("USE_SHARED .*")
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"USE_SHARED ?= 1"))))
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(delete 'configure)))) ;no configure script
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(home-page "https://sourceforge.net/projects/libsquish/")
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(synopsis "DXT texture compression library")
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(description
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"@code{libsquish} is a lossy software DXT texture compression library.
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It implements the 3 useful DXT flavours (1,3,5) and has SIMD support for
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x86 (SSE) and powerpc (Altivec). It can be used (as a much slower software
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fallback) instead of the hardware implementations present on most modern
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graphics chips.")
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(license license:expat)))
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(define-public irrlicht
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(package
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(name "irrlicht")
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