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gnu: Add sdl2-compat.
* gnu/packages/sdl.scm (sdl2-compat): New variable. Change-Id: I57eae86fc14224f08c42f079b9e271509e855166
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@ -201,6 +201,46 @@ hardware.")
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vulkan-loader
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wayland-protocols))))
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(define-public sdl2-compat
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(package
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(name "sdl2-compat")
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(version "2.32.54")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/libsdl-org/sdl2-compat")
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(commit (string-append "release-" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0ijpx62b9syypxxnwvggz4l5fmrgln95ka180am9g2hgyqkqlj5n"))))
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(build-system cmake-build-system)
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(arguments
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(list #:phases
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#~(modify-phases %standard-phases
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(add-before 'configure 'qualify-libsdl3
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(lambda _
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(substitute* "src/sdl2_compat.c"
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(("libSDL3[.]so[.]0")
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(string-append #$(this-package-input "sdl3")
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"/lib/libSDL3.so.0")))))
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(add-after 'install 'install-sdl2.pc
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(lambda _
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(let ((pcdir (string-append #$output
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"/lib/pkgconfig")))
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(symlink (string-append pcdir "/sdl2-compat.pc")
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(string-append pcdir "/sdl2.pc"))))))))
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(inputs (list sdl3))
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(propagated-inputs (list libx11)) ;required by SDL_syswm.h
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(synopsis "Compatibility layer for the SDL2 game development library")
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(description "Simple DirectMedia Layer is a cross-platform development library
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designed to provide low level access to audio, keyboard, mouse, joystick, and
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graphics hardware. This package is a compatibility layer; it provides a binary and
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source compatible API for programs written against SDL2, but it uses SDL3 behind the
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scenes.")
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(home-page "https://libsdl.org/")
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(license license:zlib)))
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(define-public sdl12-compat
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(package
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(name "sdl12-compat")
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